sangjinzzang Level 1 of the Dungeon (0, 0, D:1) a parchment of Swiftness (0, 18, D:1) a quokka corpse (skeletalised by now) (2, 34, D:1) 3 poisoned darts (5, 39, D:1) a hobgoblin corpse (skeletalised by now) (8, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, 16, D:1) a scarf of invisibility (11, 41, D:1) a +0 club (13, 17, D:1) a jackal skeleton (14, 17, D:1) a rat skeleton (18, 11, D:1) a +0 club a goblin skeleton (20, 43, D:1) a +0 sling (23, -2, D:1) a +0 club (24, -2, D:1) a +0 whip (26, 25, D:1) a parchment of Magnavolt (28, 15, D:1) a hobgoblin skeleton (28, 16, D:1) a +0 short sword 5 stones a kobold skeleton (29, 10, D:1) a bat skeleton (29, 11, D:1) a ball python skeleton (30, 40, D:1) a bat skeleton (40, 13, D:1) a +1 whip of venom (44, 38, D:1) a +0 dagger (46, 21, D:1) a +0 spear Level 2 of the Dungeon (6, 0, D:2) a bat skeleton (10, -5, D:2) a +0 short sword 3 stones (10, -1, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (10, 25, D:2) a +0 long sword (13, -8, D:2) a parchment of Poisonous Vapours (14, 18, D:2) an adder corpse (skeletalised by now) (14, 19, D:2) a hobgoblin corpse (skeletalised by now) (15, 18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (19, -6, D:2) a rat skeleton (20, 10, D:2) a +0 dagger (21, 5, D:2) a rat corpse (skeletalised by now) (21, 6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (26, 23, D:2) a +0 mace (30, 23, D:2) a frilled lizard skeleton (32, 24, D:2) a +0 trident (33, 23, D:2) a bat skeleton (34, 23, D:2) a +0 whip (34, 25, D:2) a +0 whip 4 stones a kobold skeleton (35, -10, D:2) a +0 dagger (36, 13, D:2) a +0 ring mail (39, -7, D:2) a +0 broad axe (39, -3, D:2) a +2 dagger of venom (39, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -2, D:2) a +0 rapier (40, 13, D:2) a +0 club a +0 sling a +0 dagger a +0 dagger a jackal skeleton a goblin skeleton a goblin skeleton (40, 14, D:2) a +0 dagger a +0 short sword a +1 animal skin a +0 helmet a goblin skeleton (40, 15, D:2) a +0 dagger a +0 club (40, 16, D:2) a +0 dagger (41, 13, D:2) a +0 dagger a +0 club a jackal skeleton a jackal skeleton a hobgoblin skeleton (55, 3, D:2) a +0 dagger a goblin skeleton (58, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Sufeubem's Weapon Emporium 4 poisoned darts (33 gold) a +0 spear (42 gold) a +0 short sword (42 gold) the +3 dagger "Sodawn" {elec, rF+ rC- Int+3} (466 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 rapier (77 gold) a +0 executioner's axe (210 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) 5 poisoned darts (42 gold) a +0 executioner's axe (210 gold) a +0 hand axe (42 gold) (0, 0, D:3) an amulet of the acrobat (9, -30, D:3) a +0 helmet (9, -16, D:3) a bat skeleton (10, -39, D:3) a quokka corpse (skeletalised by now) (10, -16, D:3) a +0 club an orc skeleton (11, -27, D:3) 2 flux baubles (12, -9, D:3) an orb of attunement (15, -57, D:3) a parchment of Magic Dart (26, -14, D:3) Plato's Opusculum on Anthracomancy Spells Type Level a - Foxfire Conjuration/Fire 1 Trog disapproves of the use of such an item. (29, -11, D:3) a +0 club a +0 leather armour (30, -12, D:3) a +0 flail 3 boomerangs (31, -11, D:3) a +0 dagger a +0 robe a +0 war axe a +0 hand axe a rat skeleton an orc skeleton (41, -9, D:3) an orb of mesmerism (42, -15, D:3) a +1 spear of distortion Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 1, D:4) a +0 club a +0 whip a +0 ring mail a +0 club 8 poisoned darts a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, -3, D:4) a +0 club (9, -1, D:4) a +0 club (9, 0, D:4) a +0 trident (9, 1, D:4) a +0 club a +0 leather armour a +0 club (10, -2, D:4) a +0 short sword 7 poisoned darts a kobold skeleton (10, -1, D:4) a +0 spear (10, 1, D:4) a +0 dagger a +0 leather armour a +0 short sword of protection an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -26, D:4) a ball python corpse (skeletalised by now) (14, 11, D:4) a +0 longbow (31, -25, D:4) a +0 club (36, -5, D:4) a +0 ring mail (41, -4, D:4) a +0 quarterstaff (43, -9, D:4) a +0 dagger (53, -20, D:4) a +0 dagger (55, -20, D:4) an adder skeleton (60, -18, D:4) a staff of fire Level 5 of the Dungeon (9, -53, D:5) a scroll of identify (13, -44, D:5) the +0 robe "Hinlyosh" {rElec rC- Str+8 Stlth-} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. It cannot be enchanted further. (15, -43, D:5) a +0 flail (18, -40, D:5) a +0 shortbow (19, -38, D:5) an adder corpse (skeletalised by now)