salami Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -30, D:1) a +0 robe (5, -22, D:1) a +0 leather armour (6, -7, D:1) a +0 dagger a bat corpse (skeletalised by now) (12, -4, D:1) a +0 ring mail (17, -40, D:1) a +0 ring mail (17, 0, D:1) a +0 club (17, 2, D:1) a +0 ring mail (27, -2, D:1) 2 atropa-tipped darts (28, -1, D:1) a +0 short sword 4 stones a bat skeleton a kobold skeleton (34, -30, D:1) a staff of air (35, -19, D:1) a +0 pair of boots (41, -24, D:1) a ball python skeleton (42, -39, D:1) a frilled lizard corpse (skeletalised by now) (42, -26, D:1) a +0 club a goblin skeleton (43, 1, D:1) a +0 robe (44, -25, D:1) a +0 short sword a stone (45, -2, D:1) a +0 dagger (50, -42, D:1) a +0 leather armour (52, -33, D:1) a +0 club (53, 4, D:1) a hobgoblin corpse (skeletalised by now) (63, 6, D:1) a +0 quarterstaff (66, 0, D:1) 9 stones Level 2 of the Dungeon [Shop] Viciedoi's Antique Armour Shoppe the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (1380 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 robe (20 gold) a +0 pair of gloves (103 gold) a +2 plate armour of fire resistance (805 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) the +3 ring mail of the Guiamala {+Blink} (759 gold) +Blink: It lets you blink. (0, 0, D:2) a +0 spear (7, 40, D:2) an adder corpse (skeletalised by now) (11, 14, D:2) a ball python corpse (skeletalised by now) (11, 40, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (18, -5, D:2) 5 atropa-tipped darts (20, 37, D:2) 3 stones (23, 33, D:2) 2 poisoned darts (26, 39, D:2) a +0 short sword 2 stones (31, 11, D:2) a +0 dagger a kobold skeleton (35, 15, D:2) a +0 scale mail (36, 17, D:2) a bat skeleton (38, 21, D:2) an adder corpse (skeletalised by now) (46, 41, D:2) a hobgoblin corpse (skeletalised by now) (54, 10, D:2) a stone (55, 12, D:2) a +0 whip (57, 15, D:2) a rat corpse (skeletalised by now) (57, 25, D:2) a jackal corpse (skeletalised by now) (58, 25, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (9, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, 14, D:3) a jackal corpse (skeletalised by now) (10, 8, D:3) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, 14, D:3) a jackal corpse (skeletalised by now) (11, 10, D:3) a +0 club a gnoll corpse (skeletalised by now) (11, 11, D:3) a +0 whip (12, 28, D:3) a +0 morningstar an orc skeleton (14, 12, D:3) a bat corpse (skeletalised by now) (15, 39, D:3) a +0 chain mail (19, 5, D:3) a +0 short sword (24, 29, D:3) a +0 dagger a kobold skeleton (26, 20, D:3) a hobgoblin corpse (skeletalised by now) (26, 27, D:3) a jackal skeleton (26, 28, D:3) a jackal skeleton (33, 37, D:3) a +0 leather armour (34, 2, D:3) a +0 club (36, 15, D:3) a +0 rapier (51, 9, D:3) 5 stones (54, 4, D:3) a ball python skeleton (56, 3, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (58, 23, D:3) a +0 hand axe a +0 ring mail (58, 24, D:3) a +0 dagger a +0 leather armour an orc corpse (59, 24, D:3) a +0 trident a +0 leather armour (61, 0, D:3) a ball python skeleton (64, 1, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 3 stones (2, -8, D:4) a javelin