salami Level 1 of the Dungeon (0, 0, D:1) 25 stones (2, -18, D:1) a +0 spear (16, -21, D:1) a +0 short sword (28, -17, D:1) a +0 ring mail (32, 20, D:1) 8 poisoned darts (34, 7, D:1) a +0 dagger (40, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 5, D:2) 4 curare-tipped darts (19, 29, D:2) a +0 hunting sling (46, 26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 23 stones (25, 41, D:3) a +0 mace a +0 leather armour (31, 36, D:3) a +0 buckler (37, 11, D:3) a +0 club a +0 leather armour (37, 13, D:3) a +0 dagger a +0 hunting sling 17 stones (49, 16, D:3) a +0 great sword (49, 37, D:3) 15 stones (54, 12, D:3) a +0 spear (56, 22, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Tizufamei's Antique Weapon Boutique a +0 war axe (91 gold) a +0 bardiche (234 gold) a +3 arbalest of flaming (652 gold) the +7 shortbow of the Lumpy Queens {vorpal, rCorr Str+3 Dex-4} (1300 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. a +5 vorpal morningstar (858 gold) a +0 mace (78 gold) a +0 short sword (78 gold) a +0 spear (78 gold) the +8 demon trident "Rift" {distort, reach+} (2197 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. a +0 hunting sling (39 gold) a +0 trident (91 gold) a +0 long sword (91 gold) a +0 club (26 gold) (0, 0, D:4) a +0 chain mail (2, -51, D:4) a killer bee corpse (8, -33, D:4) a +0 dagger (9, -46, D:4) a +0 giant club (35, -9, D:4) 7 boomerangs (42, -25, D:4) a +0 dagger (57, -52, D:4) a +0 dagger (64, -51, D:4) a +0 war axe a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (4, 3, D:5) a +0 dagger