Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 14924978860818172885 9 saintale the Chiller (level 2, 19/19 HPs) Began as a Demonspawn Ice Elementalist on Feb 10, 2026. Got out of the dungeon alive. The game lasted 00:00:40 (570 turns). saintale the Chiller (Demonspawn Ice Elementalist) Turns: 570, Time: 00:00:41 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.2 Spellcasting + Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Grave Claw Necr 2% 2d7 32% 2 Launch Clockwork Bee Frge 1% N/A 54% 3 Swiftness Air 1% N/A 54% 3 Awaken Armour Erth/Frge 2% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Aim: a hobgoblin (severely wounded, 100% to hit) You freeze the hobgoblin. You kill the hobgoblin! The bat barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. You kill the bat! You open the door. There is an open door here. Found a flail. You see here a +0 flail. You encounter a hobgoblin. A hobgoblin is nearby! The hobgoblin hits you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You freeze the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You see here a +0 flail. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. As you open the door, it creaks loudly! You can't go up here! There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ######## #.#....# #.'.##.# #.#....# ##.#....# #..'...@# ##..#....# ###...#....# ###...#.+.##.# #...###.#....# #####.#.# ######## ..>...#.# #...###.# #...# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saintale the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 485 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 485 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 570 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, serial_bayou_crossing, hex_tiny Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Cast: Freeze || 10 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 570 | 493 | 77 | 0 | 420 | 1 | 570.0 | Dungeon | 570 | 493 | 77 | 0 | 420 | 1 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 570 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+