Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10287093948248701069 18 saint5944 the Conjurer (level 2, 20/20 HPs) Began as a Gnoll Conjurer on Feb 22, 2026. Quit the game on level 1 of the Dungeon on Feb 27, 2026. The game lasted 00:00:31 (606 turns). saint5944 the Conjurer (Gnoll Conjurer) Turns: 606, Time: 00:00:31 Health: 20/20 AC: 2 Str: 6 XL: 2 Next: 66% Magic: 7/7 EV: 13 Int: 17 God: Gold: 36 SH: 0 Dex: 16 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of fog {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 30% 4 Call Canine Familiar Summ 5% N/A 36% 3 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 short sword (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Key pressed, stopping explore. You start resting. HP restored. Magic restored. Things that are here: a +0 short sword; a goblin corpse; a ball python corpse You encounter a rat. A rat is nearby! The magic dart hits the rat. The rat is heavily wounded. The magic dart hits the rat but does no damage. The rat is heavily wounded. A rat is nearby! The magic dart hits the rat! You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled TOAREUMERA You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Call Canine Familiar and begin reading... You add the spell Call Canine Familiar to your library. Found a plate armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! No target in view! No command named 'CMD_NO_CMD' Welcome back, saint5944 the Gnoll Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. . #. ..#.###. .# #.⌠ #....... .. ∆ #.# ..#.###. #. #.# #. #. #.⌠ ## ##. #.# # #.[#.#.# # #.#@⌠.# # #..#.###. .. #..### .## #.# #...## ß.##.# #..# ##...##.##..# #..# #.....#..# #..# ##.......# #..# # #.......## ...##. #.......#######.#.. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 4 goblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 5 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 215 | D:1 | Learned a level 2 spell: Searing Ray 606 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, minmay_tromino_v2, grunt_decor_mini_mirrors, chequers_serial_rivers_marsh, amcnicky_mini_corridor_feature, due_unseen_surprise Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 36 Armour: Robe || 14 Dodge: Dodged || 5