Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 15850243863244752327 (custom seed) 116 saint5944 the Trooper (level 4, -1/35 HPs) Began as a Demonspawn Monk on Jan 12, 2026. Succumbed to poison ... on level 3 of the Dungeon. The game lasted 00:05:26 (1732 turns). saint5944 the Trooper (Demonspawn Monk) Turns: 1732, Time: 00:05:28 Health: -1/35 AC: 2 Str: 10 XL: 4 Next: 69% Magic: 0/8 EV: 12 Int: 20 God: Gold: 53 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . a - +0 falchion rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . o - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.25/turn (no ring) MPRegen 0.11/turn %: clarity @: lethally poisoned (-1 -> -11), very slightly contaminated A: powered by death 1, big brain 2, clarity, clever 1 a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles m - 2 javelins (quivered) Armour b - a +0 robe (worn) d - an orb of light o - a scarf of invisibility (worn) Jewellery j - a ring of protection from cold Scrolls f - a scroll of noise {unknown} g - a scroll of blinking {unknown} h - 3 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} n - a scroll of fear {unknown} Skills: - Level 3.3 Fighting - Level 3.0 Long Blades - Level 0.1 Maces & Flails - Level 0.1 Staves - Level 0.1 Ranged Weapons - Level 2.9 Dodging - Level 0.2 Shields + Level 2.8 Spellcasting - Level 0.1 Conjurations - Level 0.1 Hexes - Level 0.1 Translocations - Level 0.1 Air Magic + Level 0.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Olgreb's Toxic Radia Alch 3% N/A 80% 4 b - Searing Ray Conj 6% 2d4 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 12% 1d3 14% 1 Fulminant Prism Conj/Alch 1% 3d5 80% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Annotations: D:1 1 transporter D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have an extremely huge brain. (Int +4) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Message History You are poisoned. You feel very sick. Casting: Searing Ray (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. You are very lightly contaminated with residual magic. You are overcome by clouds of dusty orange smoke. You are lethally poisoned! You feel extremely sick. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (astonishingly dangerous; 82% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Olgreb's Toxic Radiance (astonishingly dangerous; 82% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (67% to hit) You focus your ray upon the kobold. The searing ray misses the hobgoblin. The searing ray misses the kobold. (Press . to maintain the ray.) You feel extremely sick. The hobgoblin barely misses you. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the kobold. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The searing ray hits the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel very sick. You aren't carrying any potions. You aren't carrying any potions. You aren't carrying any potions. You hit the orc. The orc is lightly wounded. You stop channelling your searing ray. You die... ........... ..........∩. ............. $........... ........... ..........# ..........#####.# ..........o@....# >.........####....# #####........<.# .## ...........#### #.......... #........## ##........## .........$.## #........... You could see an orc. Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) A dart slug (D:2) 6 hobgoblins 3 quokkas 3 ball pythons (D:1) 6 bats An endoplasm (D:1) 3 frilled lizards 3 goblins 7 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 40 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 40 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 278 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 278 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 952 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 952 | D:2 | Reached XP level 3. HP: 16/29 MP: 3/3 1009 | D:2 | Learned a level 2 spell: Searing Ray 1205 | D:2 | Noticed Natasha 1215 | D:2 | Killed Natasha 1216 | D:2 | Reached skill level 1 in Spellcasting 1460 | D:2 | Noticed Natasha 1474 | D:2 | Killed Natasha 1475 | D:2 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 1475 | D:2 | Reached XP level 4. HP: 22/35 MP: 5/7 1528 | D:2 | Noticed Natasha 1533 | D:2 | Killed Natasha 1617 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 1670 | D:3 | Noticed Ijyb 1723 | D:3 | Found Xejiuxt's Weapon Emporium. 1732 | D:3 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, minmay_3d_cube D:2: layout_rooms, uniq_natasha D:3: layout_rooms, eat_drink_and_be_merry_uskayaw, mainiacjoe_overflow_surrounded_room, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.0 Spellcasting | 2 | 2.8 Fighting | | 3.3 Maces & Flails | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Dodging | | 2.9 Shields | | 0.2 Conjurations | | 0.1 Hexes | | 0.1 Translocations | | 0.1 Air Magic | | 0.1 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 105 | 6 || 111 Cast: Searing Ray | | 2 || 2 Use: Potion | 4 | || 4 Armour: Robe | 75 | 9 || 84 Dodge: Dodged | 72 | 14 || 86