Seeded DCSS version 0.34-a0-1955-g0f66c09651 (webtiles) character file. Game seed: 14465889207951274658 (custom seed) 9 saint5944 the Conjurer (level 2, 20/20 HPs) Began as an Armataur Conjurer on Jan 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (270 turns). saint5944 the Conjurer (Armataur Conjurer) Turns: 270, Time: 00:00:36 Health: 20/20 AC: 4 Str: 12 XL: 2 Next: 3% Magic: 4/4 EV: 8 Int: 18 God: Gold: 15 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.75/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 1.4 Dodging + Level 2.6 Stealth + Level 1.7 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Static Discharge Conj/Air 16% 3-4/arc 13% 2 Blink Tloc 2% N/A 28% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You see here a bat corpse. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! You roll towards the hobgoblin! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The hobgoblin shouts! The hobgoblin barely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The hobgoblin hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You see here a hobgoblin corpse. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! You roll towards the hobgoblin! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...#.......##.# ..#............# .# ..#.#...###.#### .# ...###.#(##...# .# ..###.###.#.#.# .# ...##..#.##.#.# .# ....#†......#.# .# #..#.†..#####.###.# ................@g# ##.##...#####.##### ##.###.## #.. ##.# #... ... ##)# ##### ##### ##.# ##.# ##.# ##.# You could see a hobgoblin (asleep). Vanquished Creatures 3 hobgoblins (D:1) 3 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | saint5944 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/4 270 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Tailslap || 4 Cast: Magic Dart || 13 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 270 | 0 | 38 | 165 | 1 | 270.0 | Dungeon | 270 | 270 | 0 | 38 | 165 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+