Dungeon Crawl Stone Soup version 0.34-a0-449-gb3cc5aa0c1 (webtiles) character file. Game seed: 17484767465921443933 70 safe823 the Shield-Bearer (level 4, -3/40 HPs) Began as a Mountain Dwarf Fighter on July 25, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:32 (1504 turns). safe823 the Shield-Bearer (Mountain Dwarf Fighter) Turns: 1504, Time: 00:02:33 Health: -3/40 AC: 8 Str: 20 XL: 4 Next: 4% Magic: 4/4 EV: 8 Int: 9 God: Gold: 69 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-3 -> -23) A: runic magic, artefact enchanting, strong-willed 1, wild magic 1, ephemeral shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles g - 7 javelins (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 helmet (worn) Jewellery f - an amulet of guardian spirit Scrolls c - a scroll of noise {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of silence {unknown} l - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} n - 2 scrolls of identify {unknown} o - a scroll of enchant armour {unknown} q - a scroll of brand weapon {unknown} Potions m - 2 potions of might d - a potion of lignification {unknown} f - a potion of moonshine {unknown} M - a potion of mutation k - a potion of resistance {unknown} Skills: * Level 3.6 Fighting * Level 3.6 Axes * Level 0.1 Throwing * Level 3.6 Armour + Level 0.6 Stealth * Level 3.9 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 63% 1 Sandblast Erth 0% 2d4 63% 1 Call Imp Summ 0% N/A 77% 2 Searing Ray Conj 0% 2d4 77% 2 Passwall Erth 0% N/A 93% 3 Stone Arrow Conj/Erth 0% 3d7 93% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. A shield forms around you when casting spells or using Invocations. (SH +7) Message History You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You block the water moccasin's attack. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel extremely sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. It was a potion of mutation. You feel extremely strange. Ambient excess energy start collecting around you. You feel less in control of your magic. You feel strong-willed. j -> M - a potion of mutation You die... #.# #.# #.# ## #.# (## #.# #.⌠ #.# (. #.# ###.# ##.#####⌠#S## ##......'.@.⌠# #.....###⌠#+## ####...#..### ###.....##.## #..........# ###.....#### ####..## ##...####. ##......... You could see a water moccasin. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 8 hobgoblins 2 jackals (D:1) 5 quokkas 7 ball pythons 7 bats 5 endoplasms 3 frilled lizards 4 goblins (D:1) 6 kobolds 2 rats (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | safe823 the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 297 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 1118 | D:2 | Found a faded altar of an unknown god. 1212 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 1491 | D:3 | Noticed a water moccasin 1503 | D:3 | HP: 2/40 [poisoned by a water moccasin] 1504 | D:3 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 1504 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1504 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1504 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, minmay_indecisive_spiral D:2: layout_loops_cross, angelslayer_ecumenical_altar_broken_walls_simple, chequers_hall_statues_wall_a, minmay_tetromino_l4 D:3: wad_river_or_something, layout_loops_corners, amethyst_overflow_temple_binary, serial_shops, shop_fountains Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.6 Fighting | | 3.6 Throwing | | 0.1 Armour | | 3.6 Stealth | | 0.6 Shields | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 136 | 14 || 150 Throw: Dart | 2 | 3 || 5 Javelin | | 2 || 2 Use: Potion | | 1 || 1 Armour: Scale mail | 114 | 12 || 126 Dodge: Dodged | 78 | 7 || 85 Block: Buckler | 34 | 3 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1559 | 1523 | 36 | 0 | 1134 | 3 | 519.7 | Dungeon | 1559 | 1523 | 36 | 0 | 1134 | 3 | 519.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 783 daAuts D:1: 693 daAuts D:3: 82 daAuts