Dungeon Crawl Stone Soup version 0.35-a0-996-g54e886eacc (webtiles) character file. Game seed: 246344255755488209 42 sadsadgoodgood the Ducker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Sept 6, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1045 turns). sadsadgoodgood the Ducker (Merfolk Gladiator) Turns: 1045, Time: 00:01:42 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 56% Magic: 3/3 EV: 12 Int: 7 God: Gold: 100 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of acquirement {unknown} d - 2 scrolls of identify {unknown} t - a scroll of teleportation e - a scroll of summoning {unknown} Potions f - 2 potions of curing {unknown} j - 2 potions of invisibility {unknown} k - a potion of lignification {unknown} Skills: + Level 2.7 Fighting * Level 3.9 Long Blades - Level 2.0 Throwing + Level 4.4 Dodging + Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Magic Dart Conj 0% 1d3 52% 1 Blink Tloc 0% N/A 65% 2 Jinxbite Hex 0% 2d2 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Tukima's Dance Hex 0% N/A 87% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10931 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin barely misses you. x2 You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. The goblin misses you. You hit the goblin. You kill the goblin! The goblin no longer looks unusually strong. x2 The goblin hits you but does no damage. Robin roars a battlecry! The goblins go into a battle-frenzy! Things that are here: a +0 club; a goblin corpse You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Robin says, "Bow before me, strongest of all the hobgoblins!" Robin throws the goblin at you! The goblin closely misses you. Robin misses you. Things that are here: a +0 dagger; a goblin corpse You hit Robin. Robin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin barely misses you. You slash Robin! Robin is almost dead. The goblin hits you but does no damage. Robin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Robin. You kill Robin! The goblin hits you with a +0 club. You die... ####### ########## ##.....## #........# # ##.......## #........##### #.........# #............. #.........# #........####. #.........# #........####. #.........######.........#... #....(.....)@g............... #.........##########......... #.........#### #†........ #...$.>......# #......... #.........##..# ##........ #.........# .# #........ ##.......## .. #<###.... ##.....## #.####.# ##... #.##.## ..##.# #... You could see a goblin (strong). Vanquished Creatures Robin (D:2) An adder (D:1) An adder zombie (D:2) 3 dart slugs 3 hobgoblins 2 quokkas (D:1) 3 ball pythons 5 bats 3 frilled lizards 7 goblins A jackal zombie (D:2) A kobold (D:1) A quokka zombie (D:2) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadsadgoodgood the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 234 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 768 | D:1 | Reached skill level 1 in Stealth 774 | D:2 | Reached XP level 3. HP: 18/28 MP: 3/3 897 | D:2 | Identified the +3 short sword of Peace {venom, *Rage Fly | rElec rN+} 1004 | D:2 | Encountered Robin 1045 | D:2 | Killed Robin 1045 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_rooms, serial_undead, serial_undead_e, serial_undead_b, serial_undead_a, serial_undead_d, serial_undead_e, chequers_serial_rivers_micro_e, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.5 Fighting | | 2.7 Long Blades | | 3.9 Throwing | | 2.0 Dodging | | 4.4 Action || total ---------------------------++------- Attack: Normal || 92 Melee: Long sword || 92 Throw: Javelin || 1 Read: Teleportation || 1 Stab: Sleeping || 5 Armour: Leather armour || 68 Dodge: Dodged || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1066 | 1047 | 19 | 49 | 743 | 2 | 533.0 | Dungeon | 1066 | 1047 | 19 | 49 | 743 | 2 | 533.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 774 daAuts D:2: 292 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+