Dungeon Crawl Stone Soup version 0.35-a0-995-g32aa59703e (webtiles) character file. Game seed: 4333373488735249029 69 sadsadgoodgood the Shooter (level 4, -9/34 HPs) Began as a Barachi Hunter on Sept 6, 2026. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:01:32 (1128 turns). sadsadgoodgood the Shooter (Barachi Hunter) Turns: 1128, Time: 00:01:32 Health: -9/34 AC: 3 Str: 12 XL: 4 Next: 20% Magic: 4/4 EV: 11 Int: 10 God: Gold: 75 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of brand weapon {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.6 Fighting * Level 4.1 Ranged Weapons - Level 4.0 Armour + Level 2.3 Dodging + Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 58% 2 Gloom Hex/Necr 0% N/A 82% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22698 Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The magic dart hits you! You shoot an arrow. The arrow closely misses the orc wizard. The arrow hits the orc. The orc is severely wounded. You encounter an ogre. It is wielding a +0 giant club. You shoot an arrow. The arrow hits the orc but does no damage. The orc is severely wounded. The orc wizard hits you with a +1 devious dagger. You shoot an arrow. The arrow barely misses the orc. The orc wizard hits you with a +1 devious dagger. The orc closely misses you. Hop to where? Press: ? - help, Dir - move target Boing! The orc hits you with a +0 club. You shoot an arrow. The arrow hits the orc. The orc is almost dead. The orc hits you but does no damage. You shoot an arrow. The arrow hits the orc. You kill the orc! You shoot an arrow. The arrow misses the orc wizard. The orc wizard hits you with a +1 devious dagger. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ogre closely misses you. Things that are here: a +0 club; a +0 leather armour You shoot an arrow. The arrow closely misses the orc. The orc completely misses you. The ogre closely misses you. You shoot an arrow. The arrow closely misses the orc. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the orc! You kill the orc! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #(# .. #.# ## #######.# #.......# #.####### #.# ### #.# ...# #.# ....# #@#.....## #)O)...... ###.....## .....# ##### You could see an ogre and were aware of an invisible orc wizard (remembered). Vanquished Creatures 2 adders 2 dart slugs (D:1) 2 ribbon worms (D:2) 9 endoplasms (D:1) 4 hobgoblins 3 jackals (D:1) 3 orcs (D:4) 2 quokkas 7 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 6 kobolds 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadsadgoodgood the Barachi Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 59 | D:1 | Reached skill level 1 in Armour 117 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 279 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 316 | D:1 | Found Qiciz's Armour Shoppe. 582 | D:1 | Found a faded altar of an unknown god. 933 | D:2 | You fall into a shaft and drop 2 floors! 1027 | D:4 | Reached skill level 1 in Stealth 1027 | D:4 | Reached XP level 4. HP: 18/34 MP: 4/4 1118 | D:4 | Encountered an ogre 1128 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, shapermc_ecumenical_altar_venn, serial_shops, shop D:2: layout_loops_ring, minmay_hexomino_c4, uniq_jessica D:3: layout_basic, good_gods_temple_1, uniq_grinder D:4: layout_basic, minmay_quadrilaterals Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 3 4 | 4.0 Stealth | 1 | 1.0 Fighting | | 2.6 Ranged Weapons | | 4.1 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 134 | 12 || 146 Ability: Hop | | 1 || 1 Armour: Leather armour | 41 | 9 || 50 Dodge: Dodged | 24 | 4 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1301 | 1221 | 80 | 211 | 720 | 4 | 325.2 | Dungeon | 1301 | 1221 | 80 | 211 | 720 | 4 | 325.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 863 daAuts D:2: 218 daAuts D:4: 211 daAuts D:3: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+