Dungeon Crawl Stone Soup version 0.35-a0-572-g353cd707cd (webtiles) character file. Game seed: 16510750883563568289 54 sadsadgoodgood the Shooter (level 3, 0/28 HPs) Began as a Barachi Hunter on June 26, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (961 turns). sadsadgoodgood the Shooter (Barachi Hunter) Turns: 961, Time: 00:00:58 Health: 0/28 AC: 3 Str: 12 XL: 3 Next: 91% Magic: 3/3 EV: 11 Int: 9 God: Gold: 82 SH: 0 Dex: 17 Spells: 2/2 levels left rFire + . . (50%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, hasted, quick A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a ring of protection from fire (worn) Scrolls s - a scroll of butterflies c - a scroll of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions f - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of enlightenment {unknown} Skills: + Level 2.4 Fighting * Level 4.0 Ranged Weapons - Level 4.0 Armour + Level 2.2 Dodging + Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 61% 2 Launch Clockwork Bee Frge 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10868 Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The adder is almost dead. You feel sick. The adder closely misses you. The cerulean imp barely misses you. You shoot an arrow. The arrow hits the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. Natasha mewls in sadness. The cerulean imp closely misses you. The adder barely misses you. You shoot an arrow. The arrow barely misses the adder. The arrow hits the cerulean imp but does no damage. You feel sick. The adder bites you but does no damage. The cerulean imp misses you. The adder barely misses you. Natasha howls an incantation. Natasha glows brightly for a moment. You shoot an arrow. The arrow misses the adder. The arrow hits the cerulean imp. The cerulean imp is moderately wounded. You feel sick. You are no longer poisoned. The cerulean imp hits you from afar with a +2 spear. The adder closely misses you. The cerulean imp hits you from afar with a +2 spear. You shoot an arrow. The arrow barely misses the adder. The adder bites you but does no damage. Natasha mumbles some strange words. The cerulean imp hits you from afar with a +2 spear. The adder bites you. Hop to where? Press: ? - help, Dir - move target Boing! The cerulean imp leaves your sight. The cerulean imp attacks as it pursues you! The cerulean imp hits you from afar with a +2 spear. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The cerulean imp hits you from afar with a +2 spear. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The cerulean imp disappears in a puff of smoke! The adder closely misses you. The adder bites you. You die... #.##..########### #.# ##..#######...# #.# #.............# #.# # #...#######...# #.# # #...# ##.## #.# # #...########.# #####.######## #............###............. #..########..##....>.#######. #.. #..5.aS@........# #. #.. #.####..##.....## #. #.. #.# #........## #. #.# #.######## #. #5# #.# #. ....5a.a.# #.# #. ....###### #.# #### # #.# #... #.###### #.## You could see Natasha, a cerulean imp (summoned) and an adder. Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:2) 2 ball pythons A bat (D:1) 2 frilled lizards A goblin (D:1) 5 kobolds A rat (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadsadgoodgood the Barachi Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 29 | D:1 | Reached skill level 1 in Armour 81 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 491 | D:2 | Encountered Natasha 499 | D:2 | Killed Natasha 500 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 844 | D:2 | Reached skill level 1 in Stealth 947 | D:2 | Encountered Natasha 961 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_rooms D:2: layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 3 4 | 4.0 Stealth | 1 | 1.0 Fighting | | 2.4 Ranged Weapons | | 4.0 Dodging | | 2.2 Action || total ---------------------------++------- Fire: Shortbow || 67 Ability: Hop || 1 Drink: Haste || 1 Armour: Leather armour || 31 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1130 | 1092 | 38 | 0 | 942 | 2 | 565.0 | Dungeon | 1130 | 1092 | 38 | 0 | 942 | 2 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 700 daAuts D:1: 430 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+