sadsadgoodgood Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (11, -14, D:1) a +0 whip (11, -9, D:1) a ball python skeleton (18, -3, D:1) a +2 whip of holy wrath a kobold skeleton (21, -14, D:1) a +4 quarterstaff (21, 18, D:1) a +0 whip 5 stones (26, -1, D:1) a ball python skeleton (36, -7, D:1) a +0 dagger a goblin skeleton (38, 14, D:1) 4 poisoned darts (42, -8, D:1) a ball python skeleton (43, -17, D:1) 16 gold pieces (43, -8, D:1) a ball python skeleton (43, 8, D:1) a hobgoblin skeleton (44, 26, D:1) a rat corpse (skeletalised by now) (46, -10, D:1) a +0 plate armour (52, -8, D:1) a +0 sling (54, 20, D:1) a hobgoblin skeleton (57, -9, D:1) 5 stones a +0 short sword (59, -4, D:1) a ball python skeleton (66, -13, D:1) a +0 club Level 2 of the Dungeon (6, 2, D:2) an adder corpse (skeletalised by now) (12, 12, D:2) a rat skeleton (15, 10, D:2) a +0 dagger a kobold skeleton (16, 17, D:2) a stone a +0 club (17, 15, D:2) a hobgoblin corpse (skeletalised by now) (19, 25, D:2) an adder corpse (skeletalised by now) (19, 27, D:2) a +0 chain mail (25, 13, D:2) a +0 club (29, 36, D:2) a ball python skeleton (30, 19, D:2) a +0 falchion (32, 23, D:2) a +0 hand axe (39, 42, D:2) a ball python corpse (skeletalised by now) (41, 46, D:2) a +0 club Level 3 of the Dungeon (11, 3, D:3) 5 poisoned darts (13, -12, D:3) a +0 ring mail (23, -25, D:3) a +0 dagger (25, -26, D:3) a +0 dagger a boomerang (25, -25, D:3) a +0 short sword a +0 scale mail a ball python skeleton (26, -10, D:3) a frilled lizard corpse (skeletalised by now) (29, -23, D:3) a +0 club an orc skeleton (29, -22, D:3) a +0 dagger (30, -23, D:3) a +0 whip an orc skeleton (32, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (33, -28, D:3) a +0 short sword a kobold skeleton (39, -8, D:3) a +0 flail a +0 ring mail (49, -29, D:3) a +0 club (50, -21, D:3) a +0 short sword (53, -10, D:3) a scroll of enchant armour (53, 7, D:3) a +0 dagger a kobold corpse (54, -12, D:3) a potion of berserk rage (54, -2, D:3) 4 poisoned darts (55, -10, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (56, -12, D:3) a potion of heal wounds (57, -10, D:3) a scroll of immolation Level 4 of the Dungeon (0, 0, D:4) a parchment of Launch Clockwork Bee (1, -5, D:4) a parchment of Hailstorm