sadsadgoodgood Level 1 of the Dungeon [Shop] Fariaff's Antique Weapon Shop a +0 dagger (40 gold) a +0 rapier (110 gold) a +0 club (10 gold) a +0 dagger (40 gold) the +3 flail "Grim Tooth" {drain, *Noise Int+6 SInv Stlth-} (804 gold) *Noise: It may make a loud noise when swung. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +6 hand axe of flaming (748 gold) a +0 hand axe (60 gold) a +0 mace (60 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (2, 1, D:1) a jackal corpse (skeletalised by now) (3, -5, D:1) a rat corpse (skeletalised by now) (3, 10, D:1) a +2 short sword of freezing a kobold skeleton (4, 26, D:1) a +0 club a kobold skeleton (4, 30, D:1) a +0 dagger a stone a kobold skeleton (5, 26, D:1) a bat skeleton (5, 30, D:1) a rat skeleton (8, 1, D:1) an inkwell talisman (11, 21, D:1) a hobgoblin skeleton (15, 4, D:1) a +0 club a goblin skeleton (27, 24, D:1) a +0 rapier (30, 34, D:1) a +0 hand axe (31, 21, D:1) a +0 club a goblin skeleton (32, 37, D:1) a +0 whip (34, 27, D:1) a quokka skeleton (39, 2, D:1) a +0 dagger (41, -1, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (41, 4, D:1) a +0 shortbow (42, 4, D:1) a hobgoblin corpse (skeletalised by now) (44, 6, D:1) a rat corpse (skeletalised by now) (51, 2, D:1) a rat corpse (skeletalised by now) (52, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 23, D:2) a +0 dagger (20, 37, D:2) the inkwell talisman of Bocw {rC+ Slay+3 Stlth+} [inkwell talisman] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (27, 28, D:2) a +0 short sword (39, 0, D:2) a hobgoblin skeleton (39, 29, D:2) a +0 dagger 3 stones a kobold skeleton (40, 20, D:2) a rat skeleton (44, 18, D:2) a +0 falchion Level 3 of the Dungeon (12, 0, D:3) a poisoned dart (12, 3, D:3) a poisoned dart (12, 4, D:3) a poisoned dart