Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17465313462832530141 111 sadsadgoodgood the Ducker (level 4, -1/35 HPs) Began as a Merfolk Gladiator on May 6, 2026. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:35 (1531 turns). sadsadgoodgood the Ducker (Merfolk Gladiator) Turns: 1531, Time: 00:02:35 Health: -1/35 AC: 3 Str: 14 XL: 4 Next: 92% Magic: 5/5 EV: 13 Int: 13 God: Gold: 61 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . j - melded +0 pair of boots Will ..... (no amulet) Stlth + i - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.09/turn k - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 2 curare-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) j - a +0 pair of boots (melded) Jewellery i - a +6 ring of intelligence (worn) Talismans f - an inkwell talisman h - a maw talisman k - a quill talisman (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of torment {unknown} h - a scroll of blinking {unknown} Potions f - a potion of might {unknown} Skills: + Level 3.0 Fighting * Level 4.2 Long Blades - Level 2.0 Throwing * Level 5.0 Dodging + Level 1.1 Spellcasting + Level 1.4 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 34% 1 Call Canine Familiar Summ 0% N/A 71% 3 Confusing Touch Hex 0% N/A 71% 3 Hailstorm Conj/Ice 0% 3d5 71% 3 Summon Ice Beast Ice/Summ 0% N/A 71% 3 Dispel Undead Necr 0% 3d6 98% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. The orc barely misses you. The gnoll hits you from afar with a +0 spear. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The orc attacks as it pursues you! The orc barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll completely misses you. The jackal attacks as it pursues you! The jackal is struck by your quills. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you but does no damage. The gnoll barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The gnoll closely misses you. The orc barely misses you. The orc is struck by your quills. The orc barely misses you. The gnoll closely misses you. The orc is struck by your quills. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You closely miss the orc. The orc is lightly wounded. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is lightly wounded. The gnoll hits you from afar with a +0 spear. You die... ≈~... ≈ ~≈.. .~ ... ... .>#.... /...). . ######).###.. #.j.......... #o#:.....##.# #@#.###..# #.#......##### .#.###........#.# ................# ##..............# ###..#<..†...... ##...##.....## #>..# ###.... ##### ### You could see a gnoll and an orc. Vanquished Creatures A clockroach (D:2) 3 adders (D:2) A gnoll (D:3) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms 6 jackals 2 quokkas 2 ball pythons (D:1) 4 bats 9 frilled lizards 8 goblins A hobgoblin (D:1) 5 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadsadgoodgood the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 165 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 599 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 900 | D:1 | Found a faded altar of an unknown god. 1127 | D:2 | Reached skill level 1 in Shapeshifting 1212 | D:2 | Reached skill level 1 in Spellcasting 1212 | D:2 | Reached XP level 4. HP: 15/34 MP: 5/5 1516 | D:3 | Reached skill level 5 in Dodging 1531 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 | 4.2 Shapeshifting | 1 | 1.4 Spellcasting | 1 | 1.1 Dodging | 5 | 5.0 Fighting | 3 | 3.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 122 | 42 || 164 Melee: Long sword | 122 | 42 || 164 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 72 | 36 || 108 Dodge: Dodged | 90 | 47 || 137 Form: Quill | | 1 || 1