sadsadgoodgood Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a +0 dagger (6, 4, D:1) a +0 whip 2 stones (12, -4, D:1) a ball python skeleton (13, -3, D:1) an inkwell talisman (14, 0, D:1) a +0 helmet (17, 5, D:1) a ball python corpse (skeletalised by now) (38, 1, D:1) a bat skeleton (41, -12, D:1) a +0 club (41, -11, D:1) a frilled lizard corpse (skeletalised by now) (49, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 23, D:1) a ball python corpse (skeletalised by now) (51, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, -7, D:1) a +0 dagger (58, -4, D:1) a hobgoblin skeleton (64, -1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Sithamant's Armour Emporium a +0 pair of boots of flying (115 gold) a +0 robe (9 gold) a +2 scale mail of command (210 gold) a +2 leather armour of cold resistance (190 gold) a +2 scale mail of cold resistance (210 gold) the +0 scale mail of the Flute {Fly rF+ Str-3 Dex+2} (180 gold) Fly: It grants you flight. rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 leather armour (20 gold) (1, -17, D:2) a +0 dagger a quokka corpse (5, -10, D:2) a +0 whip (10, -15, D:2) a +0 leather armour (23, -25, D:2) a +0 club (28, -25, D:2) a +0 robe