sadsadgoodgood Level 1 of the Dungeon (3, 5, D:1) a rat corpse (skeletalised by now) (12, 2, D:1) a +0 hand axe (15, 13, D:1) a +0 robe (17, 25, D:1) the serpent talisman of Beogh's Displeasure {*Slow +Inv Will+ rCorr} [serpent talisman] *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (20, -3, D:1) a +0 club a goblin skeleton a quokka skeleton (24, 11, D:1) a hobgoblin corpse (skeletalised by now) (27, 1, D:1) a hobgoblin skeleton (27, 23, D:1) a +0 robe (33, 9, D:1) a frilled lizard corpse (skeletalised by now) (35, -3, D:1) a hobgoblin corpse (skeletalised by now) (40, 9, D:1) a hobgoblin corpse (skeletalised by now) (42, 1, D:1) a quokka skeleton (45, 1, D:1) a quokka skeleton (51, -11, D:1) a +2 devious dagger a goblin corpse (skeletalised by now) (53, 7, D:1) a bat corpse (skeletalised by now) (54, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 dagger (9, 12, D:2) an adder corpse (skeletalised by now) (9, 23, D:2) a ball python corpse (skeletalised by now) (10, 23, D:2) a +0 dagger a +0 plate armour a frilled lizard skeleton (16, 19, D:2) a +0 scale mail (17, 33, D:2) a +0 club (18, 37, D:2) a bat corpse (skeletalised by now) (18, 44, D:2) a +0 flail a +0 ring mail (18, 46, D:2) a +0 pair of gloves (20, 54, D:2) a quokka corpse (skeletalised by now) (27, 44, D:2) a +0 club a goblin skeleton (31, 44, D:2) a +0 robe (38, 47, D:2) a +0 leather armour (43, 8, D:2) a +0 dagger (44, 36, D:2) a +0 ring mail (46, 22, D:2) a +0 short sword a +0 ring mail (46, 38, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (47, 22, D:2) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (47, 23, D:2) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (50, 47, D:2) an orb of mesmerism (63, 22, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 7, D:3) a quokka corpse (skeletalised by now) (4, 0, D:3) a rat corpse (skeletalised by now) (5, 24, D:3) an adder skeleton (12, 38, D:3) a -1 spear of venom (25, 10, D:3) a +0 club a +0 sling a goblin skeleton (41, 30, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 8, D:4) a +0 whip 3 stones (1, 8, D:4) a +0 whip (9, 19, D:4) a +0 short sword (14, 41, D:4) a +0 mace (26, 22, D:4) a +0 arbalest (26, 29, D:4) a hound skeleton (30, 19, D:4) a +0 club (36, 8, D:4) a +0 whip (38, 36, D:4) an inkwell talisman (39, 41, D:4) a +0 hand axe (40, 16, D:4) a hound skeleton (40, 28, D:4) a hound skeleton (44, 6, D:4) a +0 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (47, 33, D:4) the +2 rapier "Cezefy" {heavy, rF+ rN+ Int+3 Dex-3} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a centaur corpse (17, 17, D:5) a +1 dagger of draining a +0 robe (18, 17, D:5) a +0 dagger a +0 robe an orc skeleton (19, 17, D:5) a +0 flail a +0 scale mail an orc skeleton (23, -6, D:5) a +0 ring mail (24, -11, D:5) an adder corpse (skeletalised by now) (25, -7, D:5) a +0 rapier (28, -8, D:5) a +0 falchion (29, -11, D:5) a +3 morningstar a +0 leather armour a +0 whip a +0 orcbow an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (32, -7, D:5) a +0 spear (32, 17, D:5) a +0 falchion (34, 9, D:5) a bombardier beetle corpse (36, -8, D:5) a +0 club (40, -13, D:5) a +0 leather armour (49, 24, D:5) a +0 shortbow (54, -4, D:5) a +0 short sword (57, 28, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (1, -1, D:6) 5 gold pieces (1, 0, D:6) 18 gold pieces (1, 1, D:6) 15 gold pieces (2, 0, D:6) a scroll of enchant armour (4, 0, D:6) a black bear corpse (6, -1, D:6) a +0 falchion (9, 12, D:6) 19 gold pieces