Dungeon Crawl Stone Soup version 0.34-a0-582-g15649fa837 (webtiles) character file. Game seed: 16808941209109255278 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (229 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 229, Time: 00:00:26 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) c - +1 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +1 short sword of speed (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 1% 2 Foxfire Conj/Fire 36% 2x1d5 3% 1 Fulminant Prism Conj/Alch 4% 3d5 28% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 28% 4 Anguish Hex/Necr 1% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the kobold! The magic dart hits the frilled lizard. You kill the frilled lizard! You are out of magic! You start resting. Magic restored. You see here a +1 short sword of speed. c - a +1 short sword of speed Your hands tingle! c - a +1 short sword of speed (weapon) Found a stone staircase leading down. There is a stone staircase leading down here. Found a sling. An endoplasm and a quokka come into view. You see here a +0 sling. The endoplasm completely misses you. You completely miss the endoplasm. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! A rat comes into view. The helpless quokka fails to defend itself. You hit the quokka. The quokka is almost dead. The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka misses you. You hit the quokka. You kill the quokka! You see here a quokka corpse. A rat is nearby! The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.#.# #....#### .....#.# #.##....# ######.# #. ####)# #.# # #.# #.# #.# # #.# #.# # #.#.###.## # †........# ### #.#.###@.# .. #..# ## #..# .# #... .# #.### .# #.# ## #.# ..# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 229 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 229 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 229 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring Action || total ---------------------------++------- Melee: Short sword || 6 Cast: Magic Dart || 10 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 226 | 0 | 104 | 70 | 1 | 226.0 | Dungeon | 226 | 226 | 0 | 104 | 70 | 1 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts