Dungeon Crawl Stone Soup version 0.34-a0-582-g15649fa837 (webtiles) character file. Game seed: 1812019820049419258 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Aug 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (280 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 280, Time: 00:00:18 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 2 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! You start resting. Magic restored. A ball python comes into view. You see here a scroll labelled KOERIFFAID. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - a scroll labelled KOERIFFAID You start resting. Magic restored. d - a scroll labelled SUETOU XULU A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a hobgoblin corpse. A rat comes into view. A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the rat. You kill the rat! The kobold shouts! A hobgoblin comes into view. The magic dart hits the kobold. The kobold is severely wounded. The hobgoblin shouts! The magic dart hits the kobold. You kill the kobold! A rat comes into view. You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #r## #.....# ....##.....# ...g........# .......!.....# ..............# ............?.# ..........?...# ..........@...# ..............# ..............# ..........##### ......#†############### #...##.##.....##.....## ###....#..............## ###..................# #.#................# You could see a hobgoblin and a rat (wandering). Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) A ball python (D:1) An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 280 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 280 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 280 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, ebering_ecumenical_altar_mist Action || total ---------------------------++------- Melee: Unarmed || 5 Punch || 1 Cast: Magic Dart || 17 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 280 | 0 | 105 | 131 | 1 | 280.0 | Dungeon | 280 | 280 | 0 | 105 | 131 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts