Dungeon Crawl Stone Soup version 0.34-a0-582-g15649fa837 (webtiles) character file. Game seed: 9953045578300427647 37 sadalin the Conjurer (level 3, 19/24 HPs) Began as a Demonspawn Conjurer on Aug 8, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:48 (1049 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1049, Time: 00:00:48 Health: 19/24 AC: 2 Str: 7 XL: 3 Next: 21% Magic: 0/8 EV: 11 Int: 20 God: Gold: 12 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying A: demonic guardian 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of flight (worn) Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of torment {unknown} h - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of lignification {unknown} j - 2 potions of brilliance {unknown} k - a potion of curing {unknown} n - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your touch may inflict minor irresistible damage on your foes. Message History The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Things that are here: a +0 dagger; a kobold corpse Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. There is a stone staircase leading up here. n - a lumpy pink potion Natasha, a hobgoblin, a kobold and an endoplasm come into view. There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (72% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. Natasha is moderately wounded. (Press . to maintain the ray.) The searing ray hits Natasha. Natasha is heavily wounded. Natasha closely misses you. The searing ray hits Natasha. Natasha is almost dead. Natasha casts a spell at you. The magic dart hits you. The searing ray hits Natasha. You kill Natasha! You hear a faint echoing roar filled with hate and sorrow! You finish channelling your searing ray. Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# #.#.# ##### #.# #.#.# #... #.# #.#.#####.##### #.# ##.#.#.......... .... ...#>.......######.#.# ...######.....#....#.# ..#######.#...##.###.# ........#.#.....@....# #######.#.####......## #####.#.#.........#..# .....<#.#########.##.# .######.....# #.##.....g.# .#......###.# #.#####.K..# .#.####.# #.# .... .#.# #.# #.# ... .#.# #.# #. .J There were no monsters in sight! Vanquished Creatures Natasha (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) 4 frilled lizards (D:1) A goblin (D:1) A kobold (D:2) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 694 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 694 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 697 | D:1 | Learned a level 2 spell: Searing Ray 1037 | D:2 | Noticed Natasha 1048 | D:2 | Killed Natasha 1049 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1049 | D:2 | Reached XP level 3. HP: 19/24 MP: 0/8 1049 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic D:2: layout_basic, ebering_ecumenical_altar_sacrificial, hangedman_decor_push, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 21 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 1043 | 5 | 176 | 781 | 2 | 524.0 | Dungeon | 1048 | 1043 | 5 | 176 | 781 | 2 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:2: 130 daAuts