sadalin Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (8, 1, D:1) a +0 dagger a stone (12, 7, D:1) a frilled lizard corpse (15, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -23, D:1) a bat corpse (skeletalised by now) (22, 6, D:1) a ball python corpse (24, 3, D:1) a +0 mace (25, -27, D:1) a +0 short sword a stone (28, -22, D:1) a rat corpse (skeletalised by now) (33, -6, D:1) a +0 club (34, -2, D:1) a +0 club 4 stones