Dungeon Crawl Stone Soup version 0.34-a0-577-g2fab65de6a (webtiles) character file. Game seed: 6900405761207557935 74 sadalin the Magician (level 4, 16/30 HPs) Began as a Demonspawn Conjurer on Aug 8, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:49 (1484 turns). sadalin the Magician (Demonspawn Conjurer) Turns: 1484, Time: 00:01:50 Health: 16/30 AC: 0 Str: 8 XL: 4 Next: 10% Magic: 2/14 EV: 17 Int: 22 God: Gold: 33 SH: 0 Dex: 11 Spells: 8/11 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn b - inkwell talisman %: no passive effects @: scroll-form, wreathed by umbra A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, big brain 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (melded) Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of identify {unknown} d - 3 scrolls of fear {unknown} Potions f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0(4.5) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 9% 1 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Gloom Hex/Necr 12% N/A 26% 3 Tukima's Dance Hex 6% N/A 26% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Passage of Golubria Tloc 6% N/A 65% 4 Curse of Agony Necr 6% N/A 94% 5 Silence Hex/Air 3% N/A 94% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You have an unusually large brain. (Int +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The gnoll is moderately wounded. The searing ray hits the adder! The adder is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the adder. You kill the adder! The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. Your Spellcasting skill increases to level 4! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 halberd. The searing ray misses the gnoll. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..######## .........################# .....................<.... ...#####.################# #.######## #.;)†)j$.# #.######.# #)# .# ..# S# ##.# j# #.# j. ..# ## ... You could see a gnoll. Vanquished Creatures 4 gnolls An adder (D:2) 2 endoplasms 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats 3 frilled lizards (D:1) A goblin (D:1) 4 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 405 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 405 | D:1 | Reached XP level 2. HP: 5/19 MP: 2/5 408 | D:1 | Learned a level 2 spell: Searing Ray 838 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1484 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1484 | D:2 | Reached XP level 4. HP: 16/30 MP: 2/14 1484 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, chequers_serial_rivers_small_b D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | || 50 Searing Ray | 3 | || 3 Use: Potion | 1 | || 1 Armour: Robe | 21 | || 21 Skin | 2 | || 2 Dodge: Dodged | 28 | || 28 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1484 | 1472 | 12 | 252 | 968 | 2 | 742.0 | Dungeon | 1484 | 1472 | 12 | 252 | 968 | 2 | 742.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1345 daAuts D:2: 139 daAuts