Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 12895137584906468344 1133 sadalin the Destroyer (level 8, 56/56 HPs) Began as a Demonspawn Conjurer on Aug 6, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:07:36 (6370 turns). sadalin the Destroyer (Demonspawn Conjurer) Turns: 6370, Time: 00:07:37 Health: 56/56 AC: 3 Str: 8 XL: 8 Next: 14% Magic: 15/15 EV: 11 Int: 21 God: Gold: 291 SH: 0 Dex: 17 Spells: 5/16 levels left rFire . . . (100%) c - +4 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++++ b - ring of willpower HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: thin skeletal structure 3, ignite blood 1, powered by death 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 291 gold pieces. Inventory: Hand Weapons c - a +4 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Magical Staves e - a staff of alchemy Jewellery b - a ring of willpower (worn) Wands f - a wand of mindburst (10) a - a wand of flame (21) Scrolls c - 7 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of butterflies {unknown} m - a scroll of fear {unknown} q - a scroll of amnesia {unknown} u - a scroll of enchant armour {unknown} Potions o - 2 potions of enlightenment {unknown} d - 2 potions of heal wounds {unknown} f - 2 potions of lignification {unknown} j - a potion of mutation {unknown} k - a potion of might {unknown} l - a potion of brilliance {unknown} n - a potion of berserk rage {unknown} p - a potion of curing {unknown} s - a potion of moonshine {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.7 Spellcasting - Level 9.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 92% 2d12 1% 1 Mercury Arrow Conj/Alch 46% 2d8 2% 2 Hailstorm Conj/Ice 23% 3d7 5% 3 Apportation Tloc 8% N/A 11% 1 Scorch Fire 8% 2d5 17% 2 Flame Wave Conj/Fire 23% 2d8 17% 4 Passwall Erth 4% N/A 32% 3 Sigil of Binding Hex 4% N/A 32% 3 Summon Ice Beast Ice/Summ 4% N/A 32% 3 Swiftness Air 4% N/A 32% 3 Passage of Golubria Tloc 4% N/A 73% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Shops: D:2 * D:3 * Annotations: D:5 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You have an unnaturally thin skeletal structure. (Dex +6, Stealth+++) Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate health from kills. Message History The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray hits the ufetubus! You kill the ufetubus! The water moccasin bites you! The searing ray hits the water moccasin! The water moccasin is almost dead. The searing ray hits the ufetubus! You kill the ufetubus! The water moccasin bites you. The water moccasin bites you! The searing ray hits the water moccasin! You kill the water moccasin! You finish channelling your searing ray. The ogre barely misses you. Your Fighting skill increases to level 1! You have reached level 8! You feel clever. Your demonic ancestry asserts itself... Your blood heats up. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (91% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is moderately wounded. The ogre is engulfed in blazing flames. The ogre hits you with a +0 giant spiked club! The searing ray hits the ogre! You kill the ogre! Your Fighting skill increases to level 2! You finish channelling your searing ray. You see here a +0 giant spiked club. You start resting. HP restored. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....####.#.# ##.....###.#.#.# ##.....###..#.#.# #.....###...'.#.# # ###'####..).#.#.# ##.#.....#.....#.#.# ##..#.....#....##...## #...†...[)'...###.#... #....#@.%..#..####...#. #.... #.....#.###.#.###. #... ###'######..#.###. #. +.. ##.....###...'.##.. #. #. ##..)..###....#.#... #..# ##.....###.....#.#... #.. ##.....###....[##.#... #..# #.....###.....###..... #...####'#######'#####..... There were no monsters in sight! Vanquished Creatures Edmund (D:4) 2 water moccasins (D:5) An ice beast (D:5) An ogre (D:5) A bombardier beetle (D:5) 4 hounds 2 orc priests (D:4) A gnoll bouda (D:5) A drude (D:5) 3 iguanas (D:5) 2 orc wizards (D:4) 7 adders 8 gnolls (D:5) 4 ufetubi 3 dart slugs 4 ribbon worms 6 endoplasms 4 giant cockroaches 6 hobgoblins 8 orcs 3 quokkas 3 ball pythons 8 bats 6 frilled lizards 8 goblins 4 jackals (D:3) 8 kobolds 4 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 333 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 336 | D:1 | Learned a level 2 spell: Searing Ray 1565 | D:2 | Found Tauly Caoth's General Store. 1689 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1801 | D:2 | Found a faded altar of an unknown god. 2840 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2840 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/10 2845 | D:3 | Learned a level 4 spell: Fulminant Prism 2850 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3681 | D:3 | Found Qoum Jucs's General Store. 4126 | D:4 | Reached skill level 5 in Conjurations 4126 | D:4 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 4126 | D:4 | Reached XP level 5. HP: 28/35 MP: 8/11 4391 | D:4 | Reached skill level 6 in Conjurations 4401 | D:4 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 4401 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/12 4752 | D:4 | Noticed Edmund 4761 | D:4 | Killed Edmund 4762 | D:4 | Reached skill level 7 in Conjurations 4915 | D:5 | Entered Level 5 of the Dungeon 4961 | D:5 | Noticed a water moccasin 4969 | D:5 | Killed a water moccasin 4970 | D:5 | Gained mutation: You have an unnaturally thin skeletal | structure. (Dex +6, Stealth+++) [demonic ancestry] 4970 | D:5 | Reached XP level 7. HP: 46/46 MP: 3/13 5329 | D:5 | Reached skill level 8 in Conjurations 5741 | D:5 | Reached skill level 9 in Conjurations 5896 | D:5 | Found a blossoming altar of Fedhas. 5915 | D:5 | Noticed an oklob plant 6288 | D:5 | Reached skill level 1 in Fighting 6288 | D:5 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 6288 | D:5 | Reached XP level 8. HP: 43/56 MP: 8/14 6370 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, minmay_misc_feat_more_columns, hangedman_decor_points D:2: layout_loops_corners, ebering_ecumenical_altar_hall, serial_shops, nicolae_square_shop D:3: minmay_evil_eye, layout_basic, serial_shops, shop, minmay_quantized D:4: layout_rooms, kennysheep_small_spiral, uniq_edmund D:5: layout_rooms, tgw_fedhas, minmay_quadrilaterals Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 | 4.7 Conjurations | 5 6 7 9 | 9.0 Fighting | 1 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Short sword | | 37 | 6 || 43 Cast: Magic Dart | 86 | 62 | 30 || 178 Searing Ray | 4 | 14 | 17 || 35 Evoke: Wand | | 2 | || 2 Use: Potion | | 1 | || 1 Armour: Robe | 12 | 51 | 25 || 88 Dodge: Dodged | 18 | 47 | 18 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6375 | 6296 | 79 | 1291 | 4167 | 5 | 1275.0 | Dungeon | 6375 | 6296 | 79 | 1291 | 4167 | 5 | 1275.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1459 daAuts D:1: 1451 daAuts D:2: 1268 daAuts D:3: 1175 daAuts D:4: 1021 daAuts