Dungeon Crawl Stone Soup version 0.34-a0-573-gddf292f8a0 (webtiles) character file. Game seed: 14219377139860509533 1001 sadalin the Destroyer (level 8, 53/53 HPs) Began as a Demonspawn Conjurer on Aug 6, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:08:03 (4160 turns). sadalin the Destroyer (Demonspawn Conjurer) Turns: 4160, Time: 00:08:03 Health: 53/53 AC: 4 Str: 8 XL: 8 Next: 0% Magic: 11/14 EV: 11 Int: 20 God: Gold: 337 SH: 0 Dex: 12 Spells: 4/15 levels left rFire + . . (50%) c - +0 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... f - amulet of magic regeneration Stlth ++ d - ring of protection from fire HPRegen 1.28/turn (no ring) MPRegen 0.54/turn %: no passive effects @: wreathed by umbra A: powered by death 1, sturdy frame 1, foul shadow 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 337 gold pieces. Inventory: Hand Weapons c - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) g - a +0 pair of boots (worn) Jewellery d - a ring of protection from fire (worn) e - an amulet of faith f - an amulet of magic regeneration (worn) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of brand weapon {unknown} h - 5 scrolls of identify {unknown} j - a scroll of blinking {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - 2 potions of haste {unknown} k - 2 potions of mutation {unknown} l - a potion of curing {unknown} n - 2 potions of lignification {unknown} Skills: + Level 0.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting - Level 9.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 22% 2d8 19% 4 Sigil of Binding Hex 4% N/A 36% 3 Leda's Liquefaction Alch/Erth 2% N/A 77% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 77% 4 Summon Mana Viper Hex/Summ 4% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Sif Muna Trog Shops: D:5 : Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Your movements are slightly less encumbered by armour. (ER -2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History An orc comes into view. It is wielding a +0 war axe. The searing ray hits Ijyb! You kill Ijyb! The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. An orc priest comes into view. It is wielding a +0 mace. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (82% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest shouts! You stop channelling your searing ray. You start resting. An orc priest is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! You have reached level 8! You feel stronger. Your demonic ancestry asserts itself... Your body darkens with foul flame. You stop channelling your searing ray. Things that are here: a +0 mace; an orc corpse Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....... ..... :.) ##.# # #).# ## #$## . #r# #.######### .###########.@.....).# #.....................# ###.....#######.........# ........# #..######### ........# #.## ........# #.# ........# #.# <......#######.# ...............# You could see a quokka (wandering). Vanquished Creatures Sigmund (D:2) A black bear (D:5) An ogre (D:4) A phantom (D:5) A scorpion (D:4) 2 howler monkeys (D:5) A bombardier beetle (D:5) 2 hounds An orc priest (D:5) Jessica (D:2) 2 iguanas Ijyb (D:5) An orc wizard (D:4) Robin (D:2) 10 adders A shadow imp (D:5) 2 ufetubi (D:4) 5 dart slugs A ribbon worm (D:3) 9 orcs 8 endoplasms 9 hobgoblins 4 jackals (D:1) A quokka (D:5) 9 ball pythons (D:4) 7 bats A frilled lizard (D:3) 2 giant cockroaches 22 goblins 4 kobolds 5 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 251 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:2 | Noticed Robin 934 | D:2 | Killed Robin 935 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1437 | D:2 | Noticed Jessica 1443 | D:2 | Killed Jessica 1444 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 1449 | D:2 | Learned a level 4 spell: Fulminant Prism 1454 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1655 | D:2 | Found a shimmering blue altar of Sif Muna. 1717 | D:2 | Noticed Sigmund 1777 | D:2 | Killed Sigmund 1778 | D:2 | Reached skill level 5 in Conjurations 1778 | D:2 | Reached XP level 5. HP: 14/35 MP: 1/11 1958 | D:2 | Found a faded altar of an unknown god. 2256 | D:3 | Reached skill level 6 in Conjurations 2389 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 2389 | D:3 | Reached XP level 6. HP: 37/41 MP: 3/12 2502 | D:3 | Found a snail-covered altar of Cheibriados. 3133 | D:4 | Found a bloodstained altar of Trog. 3143 | D:4 | Reached skill level 7 in Conjurations 3325 | D:4 | Reached XP level 7. HP: 19/46 MP: 7/13 3784 | D:5 | Entered Level 5 of the Dungeon 3794 | D:5 | Reached skill level 8 in Conjurations 3797 | D:5 | Identified the orb of the Game Afoot {Energy, rCorr Slay-2 | Air} 3822 | D:5 | Found Qefut's Book Boutique. 4133 | D:5 | Reached skill level 9 in Conjurations 4137 | D:5 | Noticed Ijyb 4148 | D:5 | Killed Ijyb 4159 | D:5 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 4159 | D:5 | Reached XP level 8. HP: 53/53 MP: 10/14 4160 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_mp_vishouse, uniq_jessica, uniq_sigmund, uniq_robin D:3: corexii_shack_village, layout_rooms, mainiacjoe_overflow_concentric_impassable, wander_ebering_terrifying_dragon_lair D:4: layout_basic, mainiacjoe_overflow_catwalk, kennysheep_mini_moat, minmay_snake_closets D:5: layout_rooms, serial_shops, nicolae_book_shop_shelving, nicolae_goblin_pals Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.2 Conjurations | 5 6 7 9 | 9.1 Fighting | | 0.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Dagger | 10 | 18 | || 28 Cast: Magic Dart | 56 | 69 | 56 || 181 Searing Ray | 6 | 11 | 9 || 26 Armour: Robe | 16 | 22 | 19 || 57 Dodge: Dodged | 12 | 24 | 17 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4156 | 4101 | 55 | 502 | 2605 | 5 | 831.2 | Dungeon | 4156 | 4101 | 55 | 502 | 2605 | 5 | 831.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1247 daAuts D:1: 944 daAuts D:4: 818 daAuts D:3: 772 daAuts D:5: 372 daAuts