Dungeon Crawl Stone Soup version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 2993645026618584411 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on July 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (1080 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1080, Time: 00:01:20 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: ignite blood 1, sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler Scrolls c - a scroll of noise {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of summoning {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of revelation {unknown} l - a scroll of blinking {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} n - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Gloom Hex/Necr 6% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Starburst Conj/Fire 5% 6d4 100% 6 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. When seriously injured, your blood forms armour. (AC +0) Message History You stop channelling your searing ray. You see here a hobgoblin corpse. Things that are here: a +0 buckler; a giant cockroach corpse b - a +0 buckler Your blood armour dries and flakes away. HP restored. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found a robe. h - 2 scrolls labelled ILOTSEA GUTREA (gained 1) There is an open door here. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....##....#.### .....##...##... .....##...##..# .........# #..# .####....###..# #### ...##....##...#####^..# ##.....>.#...##.....# .........>.#..'.....# ..........#####.@[..# .##.......# ##'##..... .##.#####.# .... #.#. ..... #.# #....# # .....# #.# #...... ...... ..# ##.##.## .....## ### #.# .# #....# #.# # #### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A ball python (D:1) 2 bats A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 344 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 344 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 347 | D:2 | Learned a level 2 spell: Searing Ray 1080 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1080 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1080 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic D:2: layout_basic, st_stairs_14, dreamdust_wishing_well, roderic_roman_lattice Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 40 Searing Ray || 1 Armour: Robe || 39 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1079 | 1079 | 0 | 164 | 722 | 2 | 539.5 | Dungeon | 1079 | 1079 | 0 | 164 | 722 | 2 | 539.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 540 daAuts D:2: 538 daAuts