Dungeon Crawl Stone Soup version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 7493713535366110622 142 sadalin the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on July 26, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:04:36 (3521 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 3521, Time: 00:04:37 Health: 35/35 AC: 4 Str: 7 XL: 5 Next: 3% Magic: 6/11 EV: 11 Int: 21 God: Gold: 167 SH: 0 Dex: 11 Spells: 1/12 levels left rFire . . . (100%) e - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: wreathed by umbra A: sturdy frame 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) c - a +0 pair of boots (worn) d - a +2 leather armour of cold resistance Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of torment {unknown} j - 2 scrolls of identify {unknown} k - 2 scrolls of noise {unknown} l - a scroll of silence {unknown} m - a scroll of enchant armour {unknown} n - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - 2 potions of attraction {unknown} f - 2 potions of curing {unknown} o - a potion of mutation {unknown} p - a potion of cancellation {unknown} q - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 5.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d6 38% 4 d - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 8% N/A 34% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Summon Seismosaurus Egg Summ/Erth 4% N/A 75% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Beogh Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Moving in this stuff is going to be slow. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You see here a bat skeleton. You see here a rat skeleton. Natasha, Servant of Life and Death comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Natasha hisses angrily. You start waiting. Natasha is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (74% to hit) You focus your ray upon Natasha. The searing ray hits Natasha! Natasha is heavily wounded. (Press . to maintain the ray.) The searing ray misses Natasha. Natasha howls an incantation. You feel troubled. The searing ray hits Natasha! You kill Natasha! You feel Natasha's spirit has finally been put to rest. Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... Your body darkens with foul flame. You stop channelling your searing ray. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #P...~###.~......~~##~≈~~~~#..# ##..P~~≈##~~.....###~~≈≈~~~#..# ##.P.~~≈≈#####'####~~~≈≈~~.#..# #...~~≈~~~~##..##~~~≈≈≈~~..##'# #P.~~≈≈≈~~###''###~≈≈~~~.PP..P# #.PP~≈######....###~≈≈≈≈####### #....~≈≈≈# #....# #~~~≈≈≈~~~~~# #....~~≈≈# #....# ##~~~≈≈≈~~~~# #PP..~######..@.######~~≈≈~#### ##.P..~~~~#.####.#~~~~~~≈~~~~## ##...)~~~)## ##~~÷÷~~~~~~~~~# ##P.P.~### ###~~~≈≈≈~~~~## ####### ############ There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:3) An adder (D:2) 3 dart slugs A giant cockroach (D:2) 4 hobgoblins 3 jackals (D:1) 4 orcs (D:3) 3 quokkas 6 ball pythons 8 bats 8 endoplasms 2 frilled lizards 7 goblins 4 kobolds 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Noticed an orc priest 304 | D:1 | Noticed an orc priest 325 | D:1 | Found a roughly hewn altar of Beogh. 327 | D:1 | Noticed an orc priest 328 | D:1 | Noticed an orc warrior 486 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 486 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 489 | D:1 | Learned a level 2 spell: Searing Ray 1155 | D:1 | Found a faded altar of an unknown god. 1248 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 2984 | D:3 | Reached XP level 4. HP: 30/30 MP: 8/10 2989 | D:3 | Learned a level 4 spell: Fulminant Prism 2994 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3119 | D:3 | Noticed Natasha 3123 | D:3 | Killed Natasha 3156 | D:3 | Noticed Natasha 3162 | D:3 | Killed Natasha 3506 | D:3 | Noticed Natasha 3519 | D:3 | Killed Natasha 3520 | D:3 | Reached skill level 5 in Conjurations 3520 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 3520 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/11 3521 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_ring, chequers_ecumenical_altar_lobes D:2: layout_basic D:3: wad_lake_hut, layout_rooms, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Punch | 2 | || 2 Dagger | 13 | 2 || 15 Cast: Magic Dart | 99 | 3 || 102 Searing Ray | 3 | 3 || 6 Armour: Robe | 19 | 1 || 20 Dodge: Dodged | 20 | || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3570 | 3383 | 187 | 246 | 2475 | 3 | 1190.0 | Dungeon | 3570 | 3383 | 187 | 246 | 2475 | 3 | 1190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1595 daAuts D:3: 1248 daAuts D:2: 727 daAuts