Dungeon Crawl Stone Soup version 0.34-a0-398-g5bb89448b4 (webtiles) character file. Game seed: 2521248272437276139 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on July 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (468 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 468, Time: 00:00:33 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 4 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance (worn) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of vulnerability {unknown} e - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Summon Small Mammal Summ 8% N/A 17% 1 Call Imp Summ 4% N/A 26% 2 Call Canine Familiar Summ 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Eringya's Surprising Cr Summ 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Magic restored. You see here a quokka corpse. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Imp, Call Canine Familiar and Eringya's Surprising Crocodile to your library. d - 2 scrolls labelled HUENTUICWIU (gained 1) e - a scroll labelled BAIFFOMOPP You now have 4 gold pieces. As you open the door, it creaks loudly! A rat comes into view. The rat squeaks loudly. A rat is nearby! The magic dart hits the rat but does no damage. The magic dart hits the rat. You kill the rat! There is an open door here. You see here a rat corpse. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. A giant cockroach, an endoplasm and a hobgoblin come into view. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...$ #. ...## #. .... #. .†# #.#####. #.# #...)... #.# ........ #.# ########. #.# #........ #@# #.######. #.########.#...... #.#.....##.#.####. #.#.....##.#.##### #.#.....##.#.[.... #.#.....##.####### #.#.....##.###.... #.#.....##.##..≈≈≈ #..........#..≈≈.. There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A quokka (D:1) A ball python (D:1) An endoplasm (D:1) 3 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | Found a faded altar of an unknown god. 468 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 468 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 468 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, nicolae_concentric_dashed_squares_mild, minmay_crystal_room Action || total ---------------------------++------- Cast: Magic Dart || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 467 | 467 | 0 | 69 | 347 | 1 | 467.0 | Dungeon | 467 | 467 | 0 | 69 | 347 | 1 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 467 daAuts