Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 16413320054312318750 87 sadalin the Magician (level 4, 17/30 HPs) Began as a Demonspawn Conjurer on July 5, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:14 (2508 turns). sadalin the Magician (Demonspawn Conjurer) Turns: 2508, Time: 00:03:14 Health: 17/30 AC: 2 Str: 7 XL: 4 Next: 28% Magic: 1/10 EV: 11 Int: 20 God: Gold: 151 SH: 0 Dex: 18 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: on fire, glowing A: ignite blood 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Armour a - a +0 robe (worn) g - the +0 robe "Inyfai" {*Corrode rElec rC+ rN++} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Jewellery j - a +6 ring of dexterity (worn) Wands f - a wand of flame (25) Scrolls c - a scroll of torment {unknown} e - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} m - a scroll of identify {unknown} n - a scroll of amnesia {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of curing {unknown} h - a potion of enlightenment {unknown} i - a potion of resistance {unknown} o - a potion of heal wounds {unknown} q - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d6 17% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Passwall Erth 4% N/A 36% 3 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Passage of Golubria Tloc 4% N/A 77% 4 Silence Hex/Air 2% N/A 98% 5 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Your touch may inflict minor irresistible damage on your foes. Message History A bombardier beetle comes into view. A bombardier beetle is nearby! Found a smoky red potion. Found a smoky brown potion. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle! The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. You finish channelling your searing ray. The liquid fire burns you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. You kill the bombardier beetle! (Press . to maintain the ray.) The liquid fire burns you! Your Spellcasting skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.... ...!. ......... .... #.......###.... # #............# . .. #........<... ... #.#####..>#......# #.... ...##....#......#...... #.##..........@......! ###.............?....... .......###...........### ###.#.## #...........# .##.#.#####..........# ............##.....### ##...#............... ##..#########.....#.. #..### #.....### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) 3 ribbon worms (D:2) 3 dart slugs 2 endoplasms 2 giant cockroaches 4 hobgoblins 3 jackals (D:1) A quokka (D:2) 9 ball pythons 2 bats (D:1) 3 frilled lizards 2 goblins (D:2) 4 kobolds 2 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | You fall into a shaft and drop 1 floor! 417 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 417 | D:2 | Reached XP level 2. HP: 3/19 MP: 0/5 486 | D:2 | Identified the +0 robe "Inyfai" {*Corrode rElec rC+ rN++} 532 | D:2 | Learned a level 2 spell: Searing Ray 1312 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 2508 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2508 | D:3 | Reached XP level 4. HP: 17/30 MP: 1/10 2508 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms D:2: layout_basic D:3: layout_rooms, lemuel_tele_altar, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], basic_ecumenical_altar, minmay_puff, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | || 74 Searing Ray | 7 | || 7 Armour: Robe | 17 | || 17 Dodge: Dodged | 20 | || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2507 | 2422 | 85 | 226 | 1618 | 3 | 835.7 | Dungeon | 2507 | 2422 | 85 | 226 | 1618 | 3 | 835.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1580 daAuts D:1: 864 daAuts D:3: 62 daAuts