Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 13561626684392680382 46 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on June 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:11 (864 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 864, Time: 00:01:12 Health: 24/24 AC: 0 Str: 7 XL: 3 Next: 44% Magic: 2/12 EV: 17 Int: 20 God: Gold: 32 SH: 0 Dex: 11 Spells: 6/9 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (yellow scales 1), foul stench 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (melded) Scrolls c - a scroll of revelation {unknown} d - a scroll of noise {unknown} f - a scroll of torment {unknown} g - a scroll of acquirement {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} i - 2 potions of heal wounds {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} Talismans h - an inkwell talisman (active) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting - Level 4.0(4.5) Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are partially covered in yellow scales. (AC +2)) You may rarely emit foul miasma when damaged in melee. Message History Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a sacrificial altar of Ru. Jessica and a frilled lizard come into view. Found a scroll labelled LES FACKER. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Jessica. The searing ray hits Jessica. Jessica is heavily wounded. (Press . to maintain the ray.) Jessica gestures wildly while chanting. Jessica blinks! Jessica shouts, "You're disturbing me! I'll have to kill you!" Jessica gestures at you while chanting. You barely resist. You finish channelling your searing ray. Jessica mumbles something strange. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 78% to hit) You focus your ray upon Jessica. The searing ray hits Jessica. Jessica is almost dead. (Press . to maintain the ray.) The searing ray hits Jessica. You kill Jessica! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ?.. .. l. #. #. #.## .#####..### ....)..;..## ......###..# .._.. ##.# .... ##.# ... #..# ##..#####.## #.......## #######..##### .......<.#... You could see a frilled lizard (asleep). Vanquished Creatures Jessica (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 238 | D:1 | Learned a level 2 spell: Searing Ray 855 | D:2 | Found a sacrificial altar of Ru. 857 | D:2 | Noticed Jessica 863 | D:2 | Killed Jessica 864 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 864 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/12 864 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, minmay_tetromino_l2 D:2: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_3, aquarium_window_fake, aquarium_window_1, aquarium_view_2e, aquarium_view_2a, basic_altar, serial_shops, nicolae_shop_swords_in_saltire, serial_bayou_lagoon_b, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 27 Searing Ray || 3 Armour: Robe || 4 Skin || 1 Dodge: Dodged || 13 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 863 | 824 | 39 | 132 | 538 | 2 | 431.5 | Dungeon | 863 | 824 | 39 | 132 | 538 | 2 | 431.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 24 daAuts