Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 6886122458677882555 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on June 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:23 (1447 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1447, Time: 00:01:23 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 20 God: Gold: 62 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: thin metallic scales 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of mutation {unknown} e - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History What level of the Dungeon? (default 1, ? - help) There is an open door here. There is an open door here. You see here a ball python skeleton. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 9 gold pieces and a scroll labelled FIM TOATOVA. There is a stone staircase leading up here. Sorry, I don't know how to get there. g - a scroll labelled FIM TOATOVA Found a robe. You now have 38 gold pieces (gained 9). You now have 51 gold pieces (gained 13). A bat comes into view. A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading up. You see here a bat corpse. You now have 62 gold pieces (gained 11). You open the door. There is an open door here. A rat comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat squeaks loudly. The magic dart hits the rat but does no damage. The magic dart hits the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# # #######+###.#+#.# #........##@....# #...............# ##.........#.....# ...........#.....# #.........#.###.# #######'#.#.# .# ...#######.#.#.### # #................ #########.####### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats 4 endoplasms (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 7 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:1 | Found a faded altar of an unknown god. 272 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 272 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 275 | D:1 | Learned a level 2 spell: Searing Ray 1447 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1447 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1447 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners, ebering_ecumenical_altar_box D:2: layout_basic, kennysheep_path_1, minmay_misc_feat_alley Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 45 Searing Ray || 2 Armour: Robe || 14 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1446 | 1384 | 62 | 174 | 1030 | 2 | 723.0 | Dungeon | 1446 | 1384 | 62 | 174 | 1030 | 2 | 723.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1372 daAuts D:2: 74 daAuts