Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 17705380217045134715 1006 sadalin the Destroyer (level 8, 36/52 HPs) Began as a Demonspawn Conjurer on June 17, 2025. Was a Follower of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:07:48 (4854 turns). sadalin the Destroyer (Demonspawn Conjurer) Turns: 4854, Time: 00:07:49 Health: 36/52 AC: -4 Str: 7 XL: 8 Next: 0% Magic: 9/18 EV: 17 Int: 26 God: Vehumet [*.....] Gold: 329 SH: 4 Dex: 13 Spells: 4/15 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - +6 ring of intelligence HPRegen 1.28/turn (no ring) MPRegen 0.16/turn %: no passive effects @: scroll-form, corroded A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (claws 1), powered by death 1, (sanguine armour 1), condensation shield a: Begin Untransformation, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a walking scroll. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 329 gold pieces. Inventory: Missiles n - 2 throwing nets Armour a - a +0 robe (melded) j - the +2 cloak of Widelip {Slay+2 SInv} (You found it on level 3 of the Dungeon) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Jewellery k - a +6 ring of intelligence (worn) Scrolls e - a scroll of amnesia g - 2 scrolls of poison h - 2 scrolls of enchant armour i - 3 scrolls of teleportation l - a scroll of blinking Potions b - a potion of magic d - 4 potions of curing {unknown} f - a potion of attraction {unknown} m - a potion of lignification {unknown} Talismans c - an inkwell talisman (active) Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.1 Spellcasting + Level 9.3(9.8) Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Stone Arrow Conj/Erth 64% 3d11 3% 3 Soul Splinter Necr 28% N/A 7% 1 Rending Blade Conj/Frge 32% 2d(8+1*) 10% 4 Grave Claw Necr 14% 2d8 11% 2 Vampiric Draining Necr 7% 2d6 21% 3 Alistair's Walking Alem Alch/Frge 7% N/A 88% 5 Nazja's Percussive Temp Frge 3% 4d4 88% 5 Forge Phalanx Beetle Frge 3% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 16% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Shops: D:5 [ Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have sharp fingernails.) You regenerate a little health from kills. (When seriously injured, your blood forms armour. (AC +0)) A meltable shield of frost defends you. (SH +4) Message History The jelly is moderately wounded. The magic dart hits the jelly. The jelly is heavily wounded. The magic dart hits the jelly. The jelly is almost dead. The jelly barely misses you. The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid! The acid corrodes you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, 100% to hit) You focus your ray upon the jelly. The searing ray hits the jelly! You kill the jelly! Vehumet accepts your kill. You feel your power returning. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The searing ray hits the sleepcap! The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap releases spores at you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. You destroy the sleepcap! Vehumet accepts your kill. (Press . to maintain the ray.) You have reached level 8! You feel agile. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. .# .. ## . .# #. .# ######### #.##.##. ........# #......##########.# #..........;......# #.:......#########.# ..:.....## #.# .....#..# #.# ..#.....# #.# .....#... #.# ........# #.# ........# ###.# #...# There were no monsters in sight! Vanquished Creatures A black bear (D:5) 2 ogres 2 centaurs A gnoll sergeant (D:5) A bombardier beetle (D:3) A hound (D:5) A jelly (D:5) 4 sleepcaps 2 iguanas (D:5) Terence (D:3) An orc wizard (D:3) 8 gnolls 7 adders A shadow imp (D:4) 2 ufetubi (D:5) A dart slug (D:4) 3 ribbon worms 9 endoplasms 3 giant cockroaches 8 hobgoblins 8 jackals 5 orcs 3 quokkas 8 ball pythons 6 bats A frilled lizard (D:3) 4 goblins 9 kobolds 8 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 225 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/9 228 | D:1 | Learned a level 2 spell: Searing Ray 799 | D:2 | Reached XP level 3. HP: 18/24 MP: 5/11 1781 | D:3 | Found a shadowy altar of Dithmenos. 1842 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1842 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/14 2016 | D:3 | Identified the +2 cloak of Widelip {Slay+2 SInv} 2380 | D:3 | Noticed Terence 2390 | D:3 | Killed Terence 2391 | D:3 | Reached skill level 5 in Conjurations 2391 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 2391 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/15 2499 | D:3 | Found a bloodstained altar of Trog. 2887 | D:3 | Identified the +3 ring mail "Reatak" {rElec rF+++ rC- | Will-} 2961 | D:4 | Found a shimmering blue altar of Sif Muna. 3091 | D:4 | Found a staircase to the Ecumenical Temple. 3104 | Temple | Entered the Ecumenical Temple 3221 | Temple | Became a worshipper of Vehumet 3221 | Temple | Offered knowledge of Foxfire by Vehumet. 3550 | D:4 | Reached skill level 6 in Conjurations 3736 | D:4 | Noticed an ogre 3750 | D:4 | Killed an ogre 3751 | D:4 | Reached XP level 6. HP: 41/41 MP: 11/16 4058 | D:4 | Reached skill level 7 in Conjurations 4176 | D:5 | Entered Level 5 of the Dungeon 4198 | D:5 | Reached XP level 7. HP: 46/46 MP: 11/17 4275 | D:5 | Found Utuluvvuam's Antique Armour Emporium. 4417 | D:5 | Reached skill level 8 in Conjurations 4509 | D:5 | Reached * piety under Vehumet 4523 | D:5 | Learned a level 4 spell: Fulminant Prism 4676 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4706 | D:5 | Reached skill level 9 in Conjurations 4854 | D:5 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 4854 | D:5 | Reached XP level 8. HP: 36/52 MP: 9/18 4854 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms D:2: layout_basic, chequers_arboretum, minmay_misc_feat_encased D:3: layout_basic, trog_three_pillars_becter, grunt_dithmenos_smoke_and_mirrors, chequers_serial_rivers_micro_b, minmay_increasing_density, uniq_terence D:4: minmay_chambers_of_fours, layout_basic, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_offerings D:5: layout_loops_ring, kennysheep_mini_moat, serial_shops, shop, grunt_ministairs_2, minmay_misc_feat_five, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock] Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 6 7 9 | 9.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 69 | 57 | 12 || 138 Searing Ray | 4 | 21 | 15 || 40 Use: Scroll | | 6 | 1 || 7 Armour: Robe | 1 | | || 1 Skin | 2 | 11 | 9 || 22 Dodge: Dodged | 7 | 55 | 29 || 91 Form: Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4854 | 4680 | 174 | 941 | 2979 | 6 | 809.0 | Dungeon | 4726 | 4552 | 174 | 841 | 2979 | 5 | 945.2 | Temple | 127 | 127 | 0 | 100 | 0 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1130 daAuts D:3: 1121 daAuts D:4: 1087 daAuts D:1: 710 daAuts D:5: 677 daAuts Temple: 127 daAuts