Dungeon Crawl Stone Soup version 0.34-a0-154-g7cd85c4fe5 (webtiles) character file. Game seed: 220669059220782453 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on June 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:30 (1206 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1206, Time: 00:01:30 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 26 God: Gold: 28 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. You spent 30 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of vulnerability {unknown} f - a scroll of amnesia {unknown} i - a scroll of teleportation k - a scroll of brand weapon {unknown} Potions b - a potion of magic g - a potion of might {unknown} h - a potion of curing {unknown} j - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 28% 3d8 12% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 36% 4 Rending Blade Conj/Frge 14% 2d7 36% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. The adder bites you. The magic dart hits the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The magic dart hits the adder. You kill the adder! You feel sick. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. You feel sick. x5 You are no longer poisoned. Magic restored. HP restored. You see here an adder corpse. A hobgoblin comes into view. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. Found an escape hatch in the floor. You now have 28 gold pieces (gained 10). A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### #....### ...... ##.....# ###### #.##.#.# #.# #.#.# ## #.#.## #....# #.#>.# #.##.# #.##@# #.##.# #.#... #...... #.#...## #.##.## . #.# . ... There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms 5 hobgoblins 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 4 frilled lizards A giant cockroach (D:1) A kobold (D:2) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 380 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 380 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 383 | D:1 | Learned a level 2 spell: Searing Ray 841 | D:1 | Found Tumon's Magic Scroll Boutique. 844 | D:1 | Bought a scroll of teleportation for 30 gold pieces 1206 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1206 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1206 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_shops, nicolae_shop_rolled_up D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 43 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1205 | 1165 | 40 | 195 | 823 | 2 | 602.5 | Dungeon | 1205 | 1165 | 40 | 195 | 823 | 2 | 602.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 971 daAuts D:2: 233 daAuts