sadalin Level 1 of the Dungeon (1, 5, D:1) a ball python corpse (skeletalised by now) (1, 27, D:1) a frilled lizard corpse (skeletalised by now) (2, 28, D:1) a +0 dagger (7, 49, D:1) a hobgoblin corpse (skeletalised by now) (18, 24, D:1) a quokka skeleton (21, 4, D:1) a +0 leather armour (21, 44, D:1) a frilled lizard corpse (skeletalised by now) (26, 20, D:1) a +0 whip 3 stones a kobold skeleton (35, 28, D:1) a jackal corpse (skeletalised by now) (38, 2, D:1) a +0 dagger of distortion a goblin skeleton (38, 4, D:1) a bat skeleton (39, 16, D:1) a +0 hand axe (42, 40, D:1) a +0 club a stone Level 2 of the Dungeon (13, 19, D:2) a rat corpse (41, -5, D:2) a +0 dagger 3 stones (41, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (50, -10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, 19, D:2) a hobgoblin corpse (skeletalised by now) (51, -10, D:2) a hobgoblin corpse (skeletalised by now) (51, 17, D:2) a +0 dagger (53, -10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (13, 8, D:3) a +0 long sword