Dungeon Crawl Stone Soup version 0.34-a0-151-g171da1f90a (webtiles) character file. Game seed: 18412041714734310609 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on June 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:12 (782 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 782, Time: 00:01:13 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +2 hand axe (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +2 hand axe of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of poison {unknown} g - a scroll of identify {unknown} h - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} Potions b - 2 potions of magic d - a potion of curing {unknown} e - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a small tail. Message History A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a gnoll corpse You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the large door. There is a large open door here. There is a large open door here. You open the door. There is an open door here. You open the door. There is an open door here. i - a scroll labelled FAYTAR JYELIN A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#. ... ..#.###.# ......... ......... ........## .........+ ..)......# #@.# #..# #. #..# ...#########..# #.............# #.............# #.............# #.............# #.............# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 322 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 326 | D:1 | Learned a level 2 spell: Searing Ray 782 | D:2 | Discovered your monstrous ancestry. 782 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 782 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 782 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_hall, uniq_terence, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Hand axe || 3 Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 788 | 783 | 5 | 184 | 438 | 2 | 394.0 | Dungeon | 788 | 783 | 5 | 184 | 438 | 2 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 691 daAuts D:2: 97 daAuts