Dungeon Crawl Stone Soup version 0.34-a0-150-gb00a169baa (webtiles) character file. Game seed: 5268186808356456786 1059 sadalin the Destroyer (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on June 15, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:05:53 (3129 turns). sadalin the Destroyer (Demonspawn Conjurer) Turns: 3129, Time: 00:05:54 Health: 52/52 AC: 8 Str: 9 XL: 8 Next: 6% Magic: 2/14 EV: 11 Int: 26 God: Gold: 180 SH: 4 Dex: 11 Spells: 4/15 levels left rFire + . . h - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +2 pair of gloves SInv . m - +2 pair of boots Will ..... l - amulet of magic regeneration Stlth ++ u - +6 ring of intelligence HPRegen 0.28/turn o - ring of wizardry MPRegen 0.54/turn %: wizardry (x1) @: no status effects A: antennae 2, sturdy frame 1, condensation shield a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +2 pair of gloves (worn) m - a +2 pair of boots (worn) Magical Staves d - a staff of cold h - a staff of fire (weapon) Jewellery l - an amulet of magic regeneration (worn) o - a ring of wizardry (worn) r - a ring of protection from fire t - an amulet of guardian spirit u - a +6 ring of intelligence (worn) Scrolls f - 3 scrolls of identify {unknown} g - 2 scrolls of amnesia {unknown} i - a scroll of fog {unknown} j - a scroll of vulnerability {unknown} k - 3 scrolls of teleportation {unknown} n - a scroll of poison {unknown} p - a scroll of revelation {unknown} s - a scroll of brand weapon {unknown} w - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} q - 3 potions of heal wounds {unknown} v - a potion of moonshine {unknown} Skills: - Level 2.5 Dodging - Level 2.6 Stealth - Level 4.0 Spellcasting + Level 9.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 5% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 56% 3d10 1% 3 Rending Blade Conj/Frge 28% 2d8 5% 4 Sticky Flame Fire/Alch 7% 2d4 32% 4 Alistair's Intoxication Alch 3% N/A 65% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 65% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 65% 5 Eringya's Noxious Bog Alch 2% 4d6 99% 6 Lehudib's Crystal Spear Conj/Erth 14% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Shops: D:2 * Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Your movements are slightly less encumbered by armour. (ER -2) A meltable shield of frost defends you. (SH +4) Message History The two-headed ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre is knocked back by the mystic blast. Found a scroll labelled JEESAWUMUE. Found a stone staircase leading down. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is almost dead. You hear a bark! You hear a shout! A hound comes into view. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. You kill the two-headed ogre! Your Conjurations skill gained 3 levels and is now at level 9! You have reached level 7! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You have reached level 8! You feel stronger. Your demonic ancestry asserts itself... The antennae on your head grow some more. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######.....##........> #...#..........#...... ##......#.####.##...... #...#......##..#....... ##...##................. ##.....###...#........?.. #.....##........)..#..#.. ###....#....#........## #.##.......###..@!....# ..####.....#............ ....##>....#.h........#. ......................# #.....###.##............ #.....##...#............ ##.........#.##......... #........#.........#..## #........#............. You could see a hound. Vanquished Creatures A two-headed ogre (D:5) A water moccasin (D:5) 2 ogres A scorpion (D:4) A bombardier beetle (D:5) A jelly (D:4) Terence (D:3) 2 adders (D:2) A shadow imp (D:5) 2 ribbon worms (D:4) A dart slug (D:1) 2 orcs 4 endoplasms (D:4) A giant cockroach (D:4) 8 hobgoblins 3 jackals (D:1) 5 quokkas 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 10 goblins 6 kobolds 4 rats (D:1) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 335 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 335 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 338 | D:1 | Learned a level 2 spell: Searing Ray 1239 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1533 | D:2 | Found Taatyraf's General Store. 1871 | D:3 | Noticed Terence 1892 | D:3 | Killed Terence 1893 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1893 | D:3 | Reached XP level 4. HP: 16/30 MP: 3/7 2424 | D:4 | Noticed an ogre 2441 | D:4 | Killed an ogre 2442 | D:4 | Reached XP level 5. HP: 35/35 MP: 5/11 2516 | D:4 | Reached skill level 5 in Conjurations 2634 | D:4 | Found a transporter. 2655 | D:4 | Found a transporter. 2692 | D:4 | Learned a level 4 spell: Fulminant Prism 2697 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2706 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/12 2751 | D:4 | Got Sif Muna's Almanac of Cohobation 2845 | D:4 | Found a stormy altar of Qazlal. 2965 | D:5 | Entered Level 5 of the Dungeon 2987 | D:5 | Noticed a water moccasin 2996 | D:5 | Killed a water moccasin 2997 | D:5 | Reached skill level 6 in Conjurations 3087 | D:5 | Noticed a two-headed ogre 3128 | D:5 | Killed a two-headed ogre 3129 | D:5 | Reached skill level 9 in Conjurations 3129 | D:5 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3129 | D:5 | Reached XP level 7. HP: 46/46 MP: 2/13 3129 | D:5 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 3129 | D:5 | Reached XP level 8. HP: 52/52 MP: 2/14 3129 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring, nicolae_kite_square_tiling_tiny, minmay_tetromino_o4 D:2: layout_rooms, serial_shops, nicolae_shop_targeted D:3: layout_loops_ring, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_corner_1, infiniplex_forest_lined_2, infiniplex_forest_3_way, infiniplex_forest_clump_cross, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_clump_large, infiniplex_forest_zigzag_1, infiniplex_forest_clump_small, uniq_terence D:4: layout_rooms, mainiacjoe_overflow_brackets, elyvilon_altar_4 D:5: layout_cave_pools, marbit_many_paths, kennysheep_mini, minmay_temple_entry_sparse_star, st_stairs_8 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.5 Spellcasting | 4 | 4.0 Conjurations | 5 9 | 9.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 20 | | || 20 Cast: Magic Dart | 58 | 41 | || 99 Searing Ray | 4 | 9 | || 13 Iskenderun's Myst | | 3 | || 3 Fulminant Prism | | 3 | || 3 Armour: Robe | 23 | 12 | || 35 Dodge: Dodged | 15 | 13 | || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3132 | 2964 | 168 | 251 | 2173 | 5 | 626.4 | Dungeon | 3132 | 2964 | 168 | 251 | 2173 | 5 | 626.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1229 daAuts D:3: 803 daAuts D:4: 594 daAuts D:2: 341 daAuts D:5: 163 daAuts