Dungeon Crawl Stone Soup version 0.34-a0-140-g0f670162d5 (webtiles) character file. Game seed: 16555448381035134094 67 sadalin the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on June 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:05 (2265 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 2265, Time: 00:02:06 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 0% Magic: 8/10 EV: 11 Int: 21 God: Gold: 75 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . l - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: slimy green scales 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons l - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of identify {unknown} e - 5 scrolls of teleportation {unknown} g - a scroll of blinking {unknown} j - a scroll of poison {unknown} k - 3 scrolls of fog {unknown} Potions b - 2 potions of magic c - a potion of lignification {unknown} f - a potion of mutation {unknown} h - a potion of heal wounds {unknown} i - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is heavily wounded. The orc closely misses you. You hit the orc. The orc is severely wounded. The orc closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 84% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. HP restored. Found a stone staircase leading up. There is a stone staircase leading up here. You now have 71 gold pieces (gained 8). You now have 75 gold pieces (gained 4). d - 3 scrolls labelled VOPHIT CIUHO (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. You see here a +0 flail. You see here a +0 flail. Things that are here: a +0 flail; a +0 scale mail; an orc skeleton There is a stone staircase leading up here. There is a stone staircase leading up here. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# #.....# ######.###..##.######## #.....###......... #.###.....#######. #.# #.##### #.# #.# #######.# #.# ......#.# #.###########. #####.#.# #.....@....... #.#.# #.############ #.#.# #.# #####.#.# #.# ......#.# #.# ####..#.# #.# # #..#.# #.# ####..#.# #.# .....<..# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 dart slugs 8 orcs (D:2) 5 endoplasms A giant cockroach (D:2) 3 hobgoblins A quokka (D:2) 6 ball pythons 3 bats 2 frilled lizards 2 goblins (D:1) A kobold (D:2) 4 rats A spectral goblin (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 550 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 550 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 553 | D:1 | Learned a level 2 spell: Searing Ray 731 | D:1 | Found a faded altar of an unknown god. 1462 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/8 2265 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2265 | D:2 | Reached XP level 4. HP: 30/30 MP: 8/10 2265 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Short sword | 9 | || 9 Cast: Magic Dart | 70 | || 70 Searing Ray | 6 | || 6 Armour: Robe | 20 | || 20 Dodge: Dodged | 27 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2273 | 2221 | 52 | 326 | 1619 | 2 | 1136.5 | Dungeon | 2273 | 2221 | 52 | 326 | 1619 | 2 | 1136.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1215 daAuts D:2: 1058 daAuts