Dungeon Crawl Stone Soup version 0.34-a0-140-g0f670162d5 (webtiles) character file. Game seed: 15281624421113902426 325 sadalin the Conjurer (level 6, 43/43 HPs) Began as a Demonspawn Conjurer on June 11, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:04:03 (3044 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 3044, Time: 00:04:04 Health: 43/43 AC: 7 Str: 8 XL: 6 Next: 24% Magic: 12/21 EV: 11 Int: 20 God: Gold: 170 SH: 0 Dex: 11 Spells: 2/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . s - +0 hat rElec . k - +0 cloak rCorr . l - +0 pair of gloves SInv . d - +0 pair of boots Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.27/turn i - ring of magical power MPRegen 0.17/turn %: no passive effects @: very slightly contaminated A: rugged brown scales 2, foul stench 1, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 170 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) k - a +0 cloak (worn) l - a +0 pair of gloves (worn) n - a +0 leather armour of cold resistance s - a +0 hat (worn) Jewellery e - a ring of willpower (worn) i - a ring of magical power (worn) Scrolls h - a scroll of enchant armour {unknown} m - a scroll of identify {unknown} p - a scroll of teleportation {unknown} q - a scroll of noise {unknown} r - a scroll of acquirement {unknown} t - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} f - 2 potions of invisibility {unknown} g - 2 potions of resistance {unknown} j - 2 potions of moonshine {unknown} o - a potion of mutation {unknown} u - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.1 Spellcasting + Level 6.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 13% 1 Kinetic Grapnel Frge 16% 1d4 13% 1 Poisonous Vapours Alch/Air 16% 1d1 13% 1 Summon Small Mammal Summ 16% N/A 13% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in rugged brown scales. (AC +2, +5% HP) You may rarely emit foul miasma when damaged in melee. Your touch may inflict minor irresistible damage on your foes. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. u - 2 white potions (gained 1) Found a mace. Found a stone staircase leading down. A phantom comes into view. The magic dart hits the phantom. The phantom is lightly damaged. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (71% to hit) You focus your ray upon the phantom. The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) The searing ray hits the phantom! The phantom is severely damaged. The searing ray hits the phantom! The phantom is almost destroyed. The searing ray hits the phantom. The phantom is almost destroyed. You finish channelling your searing ray. The phantom hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 71% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. You destroy the phantom! (Press . to maintain the ray.) Your Conjurations skill increases to level 6! You have reached level 6! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .#....... ........ ......# #.....# #####)#.#.# ..........# ......>...## .......@...###### #####.###........ # #.####### #.# #.# ##.## #...##### #.#.....# #.. #...###.# #.. There were no monsters in sight! Vanquished Creatures A phantom (D:4) 2 orc wizards 10 gnolls 3 adders 2 ribbon worms (D:2) 2 dart slugs 4 orcs 4 endoplasms 6 hobgoblins 8 jackals (D:1) 7 quokkas 5 ball pythons 4 bats 3 frilled lizards 3 giant cockroaches 11 goblins 9 kobolds 5 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 285 | D:1 | Learned a level 2 spell: Searing Ray 1132 | D:2 | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 1132 | D:2 | Reached XP level 3. HP: 19/25 MP: 3/7 1771 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1771 | D:2 | Reached XP level 4. HP: 29/31 MP: 10/10 2262 | D:3 | Reached XP level 5. HP: 36/36 MP: 11/11 2265 | D:3 | Reached skill level 5 in Conjurations 2630 | D:3 | Learned a level 4 spell: Fulminant Prism 2635 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3044 | D:4 | Reached skill level 6 in Conjurations 3044 | D:4 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3044 | D:4 | Reached XP level 6. HP: 43/43 MP: 12/12 3044 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_1, aquarium_view_2e, aquarium_view_2a, aquarium_pool_1 D:2: layout_loops_ring, minmay_unequal D:3: layout_rooms D:4: layout_loops_ring, lemuel_tele_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 6 | 6.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 1 || 13 Cast: Magic Dart | 64 | 52 || 116 Searing Ray | 7 | 13 || 20 Armour: Robe | 13 | 12 || 25 Dodge: Dodged | 21 | 18 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3038 | 3001 | 37 | 471 | 1975 | 4 | 759.5 | Dungeon | 3038 | 3001 | 37 | 471 | 1975 | 4 | 759.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1167 daAuts D:1: 1082 daAuts D:3: 716 daAuts D:4: 71 daAuts