Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 12541059044971940333 90 sadalin the Magician (level 4, 3/30 HPs) Began as a Demonspawn Conjurer on June 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:04 (1866 turns). sadalin the Magician (Demonspawn Conjurer) Turns: 1866, Time: 00:02:05 Health: 3/30 AC: 4 Str: 7 XL: 4 Next: 32% Magic: 0/10 EV: 11 Int: 20 God: Gold: 121 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: antennae 1, icy blue scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 helmet Scrolls e - 3 scrolls of identify {unknown} f - 3 scrolls of vulnerability {unknown} j - a scroll of amnesia {unknown} Potions c - 3 potions of cancellation {unknown} d - a potion of haste {unknown} g - a potion of enlightenment {unknown} h - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in icy blue scales. (AC +2) Message History Terence hits you with a +2 heavy hand axe. Okay, then. Magic courses through your body. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy hand axe and wearing a +0 chain mail (lightly wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence! Terence is severely wounded. Terence hits you with a +2 heavy hand axe. The searing ray hits Terence. Terence is severely wounded. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +2 heavy hand axe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 heavy hand axe and wearing a +0 chain mail (severely wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence! You kill Terence! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your +0 helmet falls away! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### ........).# ....#####@# ######### . #.#### #........ #.†..# #........ ####.# #........ #.#####........ #.............. #..####........ #..###......... .. ................ There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 adders (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 3 orcs (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:2) 4 hobgoblins 2 jackals (D:1) 4 quokkas A ball python (D:2) 2 bats A frilled lizard (D:1) 6 goblins 2 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 329 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 329 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 332 | D:1 | Learned a level 2 spell: Searing Ray 1231 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1849 | D:2 | Noticed Terence 1865 | D:2 | Killed Terence 1866 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1866 | D:2 | Reached XP level 4. HP: 3/30 MP: 0/10 1866 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_x, chequers_hall_statues_y, chequers_hall_statues_wall_a, skrybe_limestone_x D:2: layout_basic, minmay_misc_feat_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 82 | || 82 Searing Ray | 6 | || 6 Use: Potion | 1 | || 1 Armour: Robe | 37 | || 37 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1866 | 1850 | 16 | 616 | 960 | 2 | 933.0 | Dungeon | 1866 | 1850 | 16 | 616 | 960 | 2 | 933.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1242 daAuts D:2: 624 daAuts