Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 2117207731602934686 523 sadalin the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on June 3, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:05:43 (4676 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 4676, Time: 00:05:44 Health: 46/46 AC: 6 Str: 7 XL: 7 Next: 2% Magic: 5/13 EV: 11 Int: 21 God: Gold: 297 SH: 0 Dex: 14 Spells: 3/14 levels left rFire . . . l - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . p - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... e - amulet of regeneration Stlth ++ n - ring "Apreits" {Fly Dex+3 SInv} HPRegen 3.07/turn (no ring) MPRegen 0.13/turn %: no passive effects @: flying A: icy blue scales 1, powered by death 2, demonic magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 297 gold pieces. Inventory: Armour a - a +0 robe (worn) p - a +2 hat (worn) Magical Staves l - a staff of conjuration (weapon) Jewellery e - an amulet of regeneration (worn) n - the ring "Apreits" (worn) {Fly Dex+3 SInv} (You took it off a goblin on level 3 of the Dungeon) [ring of flight] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Scrolls d - a scroll of teleportation {unknown} f - 3 scrolls of enchant weapon {unknown} g - 3 scrolls of identify {unknown} h - 2 scrolls of vulnerability {unknown} i - 2 scrolls of blinking {unknown} j - a scroll of noise {unknown} m - a scroll of torment {unknown} o - 3 scrolls of immolation {unknown} q - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 7.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 26% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:4 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You regenerate health from kills. Spells you cast may paralyse adjacent enemies. Message History The orc throws a boomerang. The boomerang barely misses you. You feel a surge of power! The magic dart hits the orc but does no damage. You feel a surge of power! The magic dart hits the orc. The orc is moderately wounded. The orc throws a boomerang. The boomerang closely misses you. You feel a surge of power! The magic dart hits the orc. The orc is almost dead. The orc throws a boomerang. The boomerang hits you. You feel a surge of power! The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Items here: ( ) [ †. You reach down and open the door. There is an open door here. A scorpion comes into view. You feel a surge of power! The magic dart hits the scorpion but does no damage. You feel a surge of power! The magic dart hits the scorpion. The scorpion is lightly wounded. You feel a surge of power! The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. You feel a surge of power! The magic dart hits the scorpion. The scorpion is heavily wounded. You feel a surge of power! The magic dart hits the scorpion! The scorpion is almost dead. You feel a surge of power! The magic dart hits the scorpion. The scorpion is almost dead. The scorpion closely misses you. You feel a surge of power! The magic dart hits the scorpion but does no damage. The scorpion is almost dead. The scorpion misses you. You feel a surge of power! The magic dart hits the scorpion. You kill the scorpion! You have reached level 7! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ##.##.........#### #.##.###.##.....# #.##.# #........# ##+##.######..#..# ##...#.........#..# #.....#######.....# .......## ##.##.## ........####...#.# .......@'........# ........####...#.# .......## ##.##.# #!....# ####.# ##...# #.# ##+# #.# #.# .# There were no monsters in sight! Vanquished Creatures A black bear (D:5) A centaur (D:6) A bullfrog (D:7) A scorpion (D:5) A bombardier beetle (D:3) A sleepcap (D:6) An iguana (D:6) 3 gnolls (D:3) 5 adders 2 ribbon worms 5 dart slugs 2 orcs 3 giant cockroaches 7 hobgoblins 5 quokkas 5 ball pythons 4 bats 8 endoplasms 3 frilled lizards 9 goblins 5 jackals (D:4) 2 kobolds 3 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 230 | D:1 | Learned a level 2 spell: Searing Ray 1115 | D:2 | Found a faded altar of an unknown god. 1201 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1201 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1785 | D:2 | Noticed Sigmund 2238 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/10 2320 | D:3 | Learned a level 4 spell: Fulminant Prism 2325 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2749 | D:3 | Identified the ring "Apreits" {Fly Dex+3 SInv} 3083 | D:3 | Reached skill level 5 in Conjurations 3083 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 3083 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/11 3258 | D:4 | Identified the +0 ring mail of Uskayaw's Delight {Slay+2} 3266 | D:4 | Found Ruujis's Tremendous Tomes. 3418 | D:4 | You are sucked into a shaft and drop 3 floors! 3737 | D:6 | Reached skill level 6 in Conjurations 3821 | D:6 | Noticed a centaur 3825 | D:6 | Killed a centaur 3826 | D:6 | Reached XP level 6. HP: 40/41 MP: 7/12 4144 | D:5 | Entered Level 5 of the Dungeon 4502 | D:5 | Reached skill level 7 in Conjurations 4676 | D:5 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 4676 | D:5 | Reached XP level 7. HP: 46/46 MP: 5/13 4676 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, uniq_sigmund D:3: layout_loops_ring D:4: layout_rooms, hangedman_decor_points, nicolae_shop_i_like_big_books D:5: layout_loops_corners, lemuel_mausoleum_altar_yredelemnul D:6: layout_gridville, uniq_menkaure D:7: layout_basic, temple_doors_ab Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 6 7 | 7.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Cast: Magic Dart | 99 | 78 | || 177 Searing Ray | 1 | 9 | || 10 Armour: Robe | 14 | 12 | || 26 Dodge: Dodged | 7 | 10 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4670 | 4605 | 65 | 1029 | 2833 | 7 | 667.1 | Dungeon | 4670 | 4605 | 65 | 1029 | 2833 | 7 | 667.1 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1144 daAuts D:1: 1055 daAuts D:3: 1043 daAuts D:4: 436 daAuts D:6: 425 daAuts D:7: 298 daAuts D:5: 265 daAuts