Dungeon Crawl Stone Soup version 0.34-a0-95-gee063f470e (webtiles) character file. Game seed: 7139641504186598933 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (159 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 159, Time: 00:00:21 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of experience {unknown} e - a potion of might {unknown} f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You open the door. A frilled lizard, a hobgoblin and a rat come into view. The rat squeaks loudly. The frilled lizard hisses angrily. The hobgoblin shouts! Found 10 gold pieces. The magic dart hits the frilled lizard. You kill the frilled lizard! An endoplasm comes into view. The magic dart hits the rat. The rat is heavily wounded. The endoplasm quivers. The magic dart hits the rat. You kill the rat! A quokka comes into view. You are out of magic! You swing at nothing. You swing at nothing. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The quokka closely misses you. You closely miss the quokka. The quokka closely misses you. You closely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. The quokka closely misses you. The endoplasm jiggles. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....# #.....# ###### #.....# #....######'#### ...##........##.# ..............##.# .............†...# ###....#......##.# #....#...@..##.# #########J####.# †.. #.# ..... ..# .........# #.......... #......... ###.....$.. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 159 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 159 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, solitary_fountain Action || total ---------------------------++------- Melee: Short sword || 16 Cast: Magic Dart || 9 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 158 | 158 | 0 | 0 | 106 | 1 | 158.0 | Dungeon | 158 | 158 | 0 | 0 | 106 | 1 | 158.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts