Dungeon Crawl Stone Soup version 0.34-a0-65-g4c23f74a62 (webtiles) character file. Game seed: 5819524182262303996 146 sadalin the Conjurer (level 5, 18/36 HPs) Began as a Demonspawn Conjurer on May 21, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:28 (1782 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1782, Time: 00:02:29 Health: 18/36 AC: 4 Str: 8 XL: 5 Next: 7% Magic: 1/11 EV: 11 Int: 20 God: Gold: 57 SH: 0 Dex: 11 Spells: 1/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: rugged brown scales 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons j - the +4 whip of Hatred {venom, rF- rC+++ Str+5} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Str+5: It affects your strength (+5). Armour a - a +0 robe (worn) i - a +0 helmet (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} f - 2 scrolls of enchant armour {unknown} g - a scroll of silence {unknown} k - a scroll of acquirement {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} h - a potion of enlightenment {unknown} m - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 5.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 41% 4 d - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 2% N/A 98% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Spells you cast may paralyse adjacent enemies. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is lightly damaged. (Press . to maintain the ray.) The searing ray hits the phantom! The phantom is heavily damaged. The searing ray hits the phantom! The phantom is severely damaged. The searing ray hits the phantom. The phantom is almost destroyed. You finish channelling your searing ray. The phantom hits you. The phantom blinks! You blink. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is almost destroyed. (Press . to maintain the ray.) The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. The phantom hits you! The phantom blinks! You blink. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 69% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. You destroy the phantom! (Press . to maintain the ray.) Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###........... ####.# #............. #.# #.......#..### #.# #.....#.#..# #.# ##...##.#..# #.# #.........# #.# ......#.##.#########.# ...##.#......#....##.# ...##.####.#.#..@.##.# ...#....)..#.#....##.# .....#.......+.<..##.# .##.......#§...##.# ...........†......# ...################ ... .. There were no monsters in sight! Vanquished Creatures A phantom (D:2) 4 gnolls (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 6 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 bats A frilled lizard (D:2) 4 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 460 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 460 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/5 463 | D:1 | Learned a level 2 spell: Searing Ray 1362 | D:2 | Found Ponof's Magic Scroll Shoppe. 1500 | D:2 | Reached XP level 3. HP: 22/24 MP: 2/8 1617 | D:2 | Identified the +4 whip of Hatred {venom, rF- rC+++ Str+5} 1627 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 1698 | D:2 | Learned a level 4 spell: Fulminant Prism 1703 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1769 | D:2 | Noticed a phantom 1781 | D:2 | Killed a phantom 1782 | D:2 | Reached skill level 5 in Conjurations 1782 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1782 | D:2 | Reached XP level 5. HP: 18/36 MP: 1/11 1782 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, minmay_close_crescents D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 53 | 5 || 58 Searing Ray | 3 | 3 || 6 Armour: Robe | 9 | 3 || 12 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1781 | 1774 | 7 | 303 | 1173 | 2 | 890.5 | Dungeon | 1781 | 1774 | 7 | 303 | 1173 | 2 | 890.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1367 daAuts D:2: 414 daAuts