Dungeon Crawl Stone Soup version 0.34-a0-65-g4c23f74a62 (webtiles) character file. Game seed: 10417268086433072049 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on May 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (1088 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 1088, Time: 00:01:43 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 7/7 EV: 11 Int: 20 God: Gold: 69 SH: 0 Dex: 11 Spells: 5/8 levels left rFire + . . j - +2 whip (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons j - a +2 whip of draining (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of fear {unknown} g - a scroll of butterflies {unknown} h - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic c - a potion of brilliance {unknown} i - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are partially covered in sharp spines. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you. The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka barely misses you. The quokka bites you but does no damage. The magic dart hits the quokka. The quokka is almost dead. The quokka bites you. The magic dart hits the quokka. You kill the quokka! Found a faded altar of an unknown god. You see here a +2 whip of draining. j - a +2 whip of draining You sense an unholy aura. j - a +2 whip of draining (weapon) HP restored. A rat comes into view. A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You closely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat bites you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You drain the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ).###.....# ##P.#PPP.#..##.# #÷....#.### #...#...##..##.# #.......######.P.#..♣##..##.# ...............†.#####......# ........##.......# ##.##### ........######...# #.# ........# #.P.# #.# ........# ##P.# #.# #.......#### #P@+ #.# #........... #ß.# #.# #.......#### #.P# ### #.#......... ##.# ..########## #.# ### ### # There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 7 bats (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | Found Lajaaz's General Store. 356 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 356 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 359 | D:1 | Learned a level 2 spell: Searing Ray 1029 | D:1 | Found a faded altar of an unknown god. 1088 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1088 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1088 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring, serial_shops, shop, chequers_ecumenical_altar_lobes, minmay_hexomino_f4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Whip || 4 Unarmed || 1 Cast: Magic Dart || 40 Searing Ray || 3 Armour: Robe || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1087 | 1087 | 0 | 310 | 610 | 1 | 1087.0 | Dungeon | 1087 | 1087 | 0 | 310 | 610 | 1 | 1087.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1087 daAuts