Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 13564508674591195167 67 sadalin the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on May 4, 2025. Was an Initiate of Vehumet. Quit the game on level 3 of the Dungeon. The game lasted 00:03:46 (2649 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 2649, Time: 00:03:46 Health: 30/30 AC: 6 Str: 4 XL: 4 Next: 0% Magic: 10/10 EV: 11 Int: 21 God: Vehumet [......] Gold: 107 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . l - +8 spear "Suenuol" {heavy, rC+ Will+ Str-3} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ m - +4 ring of protection HPRegen 0.25/turn n - ring of see invisible MPRegen 0.12/turn %: no passive effects @: no status effects A: claws 1, powered by pain 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons l - the +8 spear "Suenuol" (weapon) {heavy, rC+ Will+ Str-3} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. Str-3: It affects your strength (-3). Armour a - a +0 robe (worn) Jewellery k - a ring of ice m - a +4 ring of protection (worn) n - a ring of see invisible (worn) Scrolls d - a scroll of fog {unknown} e - a scroll of blinking {unknown} g - 2 scrolls of enchant armour {unknown} i - a scroll of enchant weapon {unknown} o - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 4 potions of curing {unknown} f - a potion of invisibility {unknown} h - a potion of heal wounds {unknown} j - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Trog Vehumet Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History The magic dart hits the kobold. The kobold is severely wounded. The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You see here a +0 dagger. You open the door. An orc and 3 jackals come into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (asleep, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc shouts! The jackal barks! x2 A jackal comes into view. You swing at nothing. The jackal moves out of view. You swing at nothing. The jackal barely misses you. The jackal barks! You puncture the jackal! You kill the jackal! Vehumet accepts your kill. The jackal barks! You hit the orc. You kill the orc! Vehumet accepts your kill. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You puncture the jackal! You kill the jackal! Vehumet accepts your kill. The jackal closely misses you. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ####.##### #........# #+ #.##.###.# ... #.##...#.# .... #.####.#.# ..... #........# ......####...##.### .....hh@.......)# ......####...#.## ..... ##.##.# .... ####.# ... #.# #+ #.# # ######.# #.# #......# ##.## #.###### You could see 2 jackals. Vanquished Creatures An adder (D:3) 3 dart slugs An orc (D:3) 3 giant cockroaches 3 hobgoblins 9 jackals (D:3) 2 quokkas 4 ball pythons 6 bats 6 endoplasms 3 frilled lizards (D:3) 4 goblins 4 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Found a faded altar of an unknown god. 431 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 431 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 434 | D:1 | Learned a level 2 spell: Searing Ray 492 | D:1 | You fall into a shaft and drop 1 floor! 677 | D:2 | Found Agrao's Antique Armour Emporium. 1520 | D:2 | Identified the +8 spear "Suenuol" {heavy, rC+ Will+ Str-3} 1870 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 2057 | D:3 | Found a radiant altar of Vehumet. 2061 | D:3 | Became a worshipper of Vehumet 2182 | D:3 | Found a bloodstained altar of Trog. 2185 | D:3 | Found a sacrificial altar of Ru. 2649 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2649 | D:3 | Reached XP level 4. HP: 30/30 MP: 10/10 2649 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, ebering_ecumenical_altar_webs, nicolae_eternal_life D:2: layout_basic, serial_shops, nicolae_shop's_first_dollar D:3: layout_loops_corners, minitemple, zin_treasury, vehumet_crystals, moated_statue Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 26 | || 26 Cast: Magic Dart | 71 | || 71 Armour: Robe | 15 | || 15 Dodge: Dodged | 30 | || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2666 | 2591 | 75 | 200 | 2114 | 3 | 888.7 | Dungeon | 2666 | 2591 | 75 | 200 | 2114 | 3 | 888.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1080 daAuts D:1: 951 daAuts D:3: 634 daAuts