Dungeon Crawl Stone Soup version 0.33-a0-1081-g4b46c49a68 (webtiles) character file. Game seed: 17151748831670598457 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (391 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 391, Time: 00:00:25 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sharp scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History The endoplasm is almost dead. You are out of magic! An endoplasm is nearby! You are out of magic! The magic dart hits the endoplasm. You kill the endoplasm! You see here a rat corpse. You start resting. Magic restored. A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a hobgoblin corpse. A frilled lizard comes into view. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found a stone staircase leading down. e - a scroll labelled APATI KOG EGAGEQ f - a scroll labelled BIBIRUT REOTRU A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Sharp scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #...).# #@# #.# #.########### #...........# ###########.# #...# #.# ###.# #.# ###.# #.# #...#######.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 391 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 391 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 391 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, shapermc_ecumenical_altar_ellora Action || total ---------------------------++------- Cast: Magic Dart || 19 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 391 | 391 | 0 | 139 | 194 | 1 | 391.0 | Dungeon | 391 | 391 | 0 | 139 | 194 | 1 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 391 daAuts