Dungeon Crawl Stone Soup version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 2467492596749148105 275 sadalin the Conjurer (level 6, 38/41 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Was an Initiate of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:04:23 (3678 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 3678, Time: 00:04:23 Health: 38/41 AC: 2 Str: 8 XL: 6 Next: 3% Magic: 3/12 EV: 11 Int: 22 God: Vehumet [......] Gold: 185 SH: 4 Dex: 11 Spells: 10/13 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of poison resistance HPRegen 0.26/turn q - ring of protection from fire MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration, big brain 1, condensation shield a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of poison resistance (worn) q - a ring of protection from fire (worn) r - a ring of positive energy s - the ring of the Jocular Durian {*Corrode Will++ SInv Stlth+} (You found it on level 3 of the Dungeon) [ring of willpower] *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Wands m - a wand of roots (9) w - a wand of flame (18) Scrolls b - 4 scrolls of identify {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of poison {unknown} f - 3 scrolls of teleportation {unknown} i - a scroll of noise {unknown} n - a scroll of acquirement {unknown} o - a scroll of amnesia {unknown} u - a scroll of brand weapon {unknown} Potions c - a potion of cancellation {unknown} h - a potion of lignification {unknown} j - a potion of mutation {unknown} k - 2 potions of heal wounds {unknown} l - 4 potions of curing {unknown} p - a potion of attraction {unknown} t - a potion of resistance {unknown} v - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.2 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Vehumet Shops: D:3 = Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have an unusually large brain. (Int +2) A meltable shield of frost defends you. (SH +4) Message History (Press . to maintain the ray.) The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You finish channelling your searing ray. Things that are here: a +0 dagger; a +0 robe; an orc corpse You start resting. Magic restored. An adder zombie is nearby! The magic dart hits the adder zombie. The adder zombie is lightly damaged. The magic dart hits the adder zombie. The adder zombie is moderately damaged. The magic dart hits the adder zombie. The adder zombie is severely damaged. The magic dart hits the adder zombie! You destroy the adder zombie! Vehumet accepts your kill. A hound zombie comes into view. The magic dart hits the hound zombie. The hound zombie is lightly damaged. The magic dart hits the hound zombie! The hound zombie is heavily damaged. The magic dart hits the hound zombie. The hound zombie is severely damaged. The magic dart hits the hound zombie. The hound zombie is severely damaged. The magic dart hits the hound zombie. The hound zombie is almost destroyed. The hound zombie bites you. The magic dart hits the hound zombie. You destroy the hound zombie! Vehumet accepts your kill. You have reached level 6! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ...### #.# ♣♣ ..#........ #.# # ♣. .#.###.#.. #.. .#♣ .. # ....# #... #.# #.#♣♣.o.♣ #.#... ##.. #.# #....♣♣. #.#... ##. #.## ##)# #.# ....## #. #..###o## #.##.####...## ##. #(#...## #@##......<..###.# #.##.## #.#######.....#... #.#.#.######..............### #..###†...................... #.#.#.#.####.#########.#.#### #.....)).....# ##.#.# #######.###### #####....# ##.## #.....#...... #...########.###....#### There were no monsters in sight! Vanquished Creatures A gnoll bouda (D:4) 2 orc wizards (D:4) A hound zombie (D:4) 5 gnolls 6 adders 2 adder zombies (D:4) 2 ribbon worms A dart slug (D:1) 2 orcs 2 ball pythons (D:3) 4 bats 8 endoplasms 2 giant cockroaches 8 goblins 4 hobgoblins 7 quokkas 3 frilled lizards 7 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 448 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 448 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 451 | D:1 | Learned a level 2 spell: Searing Ray 762 | D:1 | Reached XP level 3. HP: 21/24 MP: 4/7 1281 | D:2 | Identified the +2 leather armour of the Dolphin {+Inv rN+} 2032 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2032 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 2244 | D:2 | Found a runed translucent door. 2245 | D:2 | Noticed Crazy Yiuf 2424 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2698 | D:3 | Found Niofax's Jewellery Boutique. 3008 | D:3 | Identified the ring of the Jocular Durian {*Corrode Will++ | SInv Stlth+} 3282 | D:3 | Found a radiant altar of Vehumet. 3290 | D:3 | Became a worshipper of Vehumet 3412 | D:4 | Reached XP level 5. HP: 35/35 MP: 5/11 3430 | D:4 | Reached skill level 5 in Conjurations 3678 | D:4 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3678 | D:4 | Reached XP level 6. HP: 38/41 MP: 3/12 3678 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, minmay_cut_off D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, lemuel_coloured_pillars_altar, old_standard_altar, serial_shops, nicolae_shop_peninsula D:4: layout_loops_ring, nicolae_yredelemnul_corpse_copse, minmay_temple_entry_drinking_statues, nrook_campfire, hangedman_glass_teeth, nicolae_goblin_pals Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 68 || 141 Searing Ray | 3 | 10 || 13 Use: Potion | 1 | || 1 Armour: Robe | 15 | 12 || 27 Dodge: Dodged | 12 | 10 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3677 | 3558 | 119 | 385 | 2585 | 4 | 919.2 | Dungeon | 3677 | 3558 | 119 | 385 | 2585 | 4 | 919.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1282 daAuts D:1: 1116 daAuts D:3: 1001 daAuts D:4: 276 daAuts