sadalin Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (10, 27, D:1) a rat corpse (skeletalised by now) (13, 6, D:1) a bat corpse (skeletalised by now) (15, 5, D:1) a rat corpse (skeletalised by now) (18, 26, D:1) a jackal corpse (skeletalised by now) (18, 27, D:1) a jackal corpse (skeletalised by now) (21, 17, D:1) a +0 whip (27, 17, D:1) a +0 ring mail (32, 26, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (33, 27, D:1) 2 poisoned darts (33, 31, D:1) a rat skeleton (33, 34, D:1) a +0 whip 5 stones a kobold skeleton (35, 9, D:1) a rat corpse (skeletalised by now) (36, 35, D:1) a frilled lizard skeleton (37, 42, D:1) a +0 short sword (38, 29, D:1) a rat corpse (skeletalised by now) (38, 37, D:1) a +0 club a goblin skeleton (40, 27, D:1) a ball python corpse (skeletalised by now) (47, 37, D:1) 6 stones (49, 41, D:1) a +0 hand axe (51, 6, D:1) a hobgoblin corpse (skeletalised by now) (53, 24, D:1) a +0 dagger (55, 21, D:1) a rat corpse (skeletalised by now) (55, 40, D:1) a hobgoblin corpse (skeletalised by now) (56, 8, D:1) a +0 dagger (56, 30, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 40, D:2) 3 stones (5, 18, D:2) 3 stones (19, 29, D:2) a hobgoblin corpse (24, 23, D:2) a +0 dagger a +0 sling 3 stones a +0 robe a goblin corpse (27, 33, D:2) a +0 robe