Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 7450502434126437064 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (808 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 808, Time: 00:00:42 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 48 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +1 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons d - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of faith Scrolls c - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Sandblast Erth 4% 2d4 17% 1 Stone Arrow Conj/Erth 18% 3d8 22% 3 Passwall Erth 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You open the door. There is an open door here. As you open the door, it creaks loudly! A bat comes into view. There is an open door here. A bat is nearby! Found 6 stones. You catch the helpless bat completely off-guard! You hit the bat. You kill the bat! You start removing your armour. You continue removing your +0 pair of gloves of infusion. x5 You finish removing your +0 pair of gloves of infusion. You feel magic leave your hands. You drop a +0 pair of gloves of infusion. You see here 6 stones. You see here 6 stones. Found a stone staircase leading down. There is a stone staircase leading down here. Found a hand axe. There is a shaft here. You open the door. Found a hand axe. There is an open door here. You see here a +0 hand axe. You now have 48 gold pieces (gained 9). A quokka comes into view. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is severely wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.#.....#..............# #...........#.##.#####...... #.###.#........#.# #####.# #.###.###.#..........# #.# #.........###.##...#.#### #.# #...#.....# #.#.......).# #.# ##.###.##.# #...#######.# #.# #.# ##.#.# ###.# #.# #.# ##.### ##.# #@# #.# #.# #..#.###.# #........#.# #.# #........# #..#.....#.# ####.# ###.##.### ##..##...##.###.##.# #......####...#######.##...#.# ##........+................... ###...####..........###...#.# ##.## ##.....^.### #.....# #.# ##.....## #.##### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Found a faded altar of an unknown god. 808 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 808 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 808 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_enclosed Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 14 Stab: Distracted || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 804 | 804 | 0 | 85 | 654 | 1 | 804.0 | Dungeon | 804 | 804 | 0 | 85 | 654 | 1 | 804.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 804 daAuts