Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 2657811907774729110 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (235 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 235, Time: 00:00:23 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 13 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The magic dart hits the dart slug. The dart slug is heavily wounded. You start resting. HP restored. The magic dart hits the dart slug but does no damage. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. You are out of magic! You are out of magic! You start resting. A dart slug is nearby! The magic dart hits the dart slug. You kill the dart slug! You start resting. Magic restored. There is an escape hatch in the floor here. Found a stone staircase leading down. Found a short sword. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. There is a stone staircase leading down here. You see here a +0 short sword. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# #..........# #..........# #.)....)..)### #............######### ######.#####>........# #.## #########.# #..# #.# ##@# #.### #.# #.##. #.# #.... #.# ####### #.# #...### #.# #.ß.... #). #...### ##. ##.## # #...### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) 3 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 235 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 10 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 235 | 235 | 0 | 82 | 114 | 1 | 235.0 | Dungeon | 235 | 235 | 0 | 82 | 114 | 1 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 235 daAuts