Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 8080649700604228262 9 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (238 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 238, Time: 00:00:24 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The magic dart hits the goblin. The goblin is heavily wounded. The magic dart hits the goblin. The goblin is severely wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You are out of magic! You hit the goblin. You kill the goblin! You see here a +0 club. You start resting. Your magical contamination has completely faded away. Magic restored. You open the door. Found a ring mail. There is an open door here. A ball python comes into view. You see here a +0 ring mail. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You open the door. A hobgoblin and a ball python come into view. The ball python hisses angrily. Found a ring mail and a silvery potion. The magic dart hits the ball python. You kill the ball python! The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ... .... ..!.. ......######## ....[.'@.....# ......######.# ...## #.# # #########.# .#.........# ........#### ........####### .......['.....# †.......#####.# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Discovered your monstrous ancestry. 238 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 238 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 238 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 14 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 239 | 0 | 124 | 81 | 1 | 239.0 | Dungeon | 239 | 239 | 0 | 124 | 81 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 239 daAuts