Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 2177278736807826904 28 sadalin the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (794 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 794, Time: 00:01:14 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 42 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +1 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: horns 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons d - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) c - an orb of light Scrolls e - a scroll of blinking {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Message History The hobgoblin is moderately wounded. A ball python comes into view. A frilled lizard comes into view. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The frilled lizard hisses angrily. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the ball python. You kill the ball python! A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! The frilled lizard hisses angrily. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the frilled lizard. You kill the frilled lizard! You are out of magic! You are out of magic! Found a leather armour. Your magical contamination has completely faded away. You now have 42 gold pieces (gained 8). A jackal comes into view. A jackal is nearby! The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! A rat comes into view. A jackal comes into view. The magic dart hits the jackal. You kill the jackal! The jackal barks! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.[..).....##......######### #..........###..##.........' #........................### #........................### #......†.................... #...............##'###...... #...............##..##...... ###########.....###.##...... #@....# #..####### #.....# ##.####### .......# #.##..... ...##### #..'..... ....# ####..... .....# #..... h..r..# #..... .......# #....) #####. You could see a jackal and a rat. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 4 bats (D:1) 5 frilled lizards (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Found a runed translucent door. 355 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 355 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 361 | D:1 | Learned a level 2 spell: Searing Ray 794 | D:1 | Discovered your monstrous ancestry. 794 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 794 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 794 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 16 Unarmed || 3 Cast: Magic Dart || 45 Armour: Robe || 20 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 793 | 793 | 0 | 83 | 534 | 1 | 793.0 | Dungeon | 793 | 793 | 0 | 83 | 534 | 1 | 793.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 793 daAuts