Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 8035373010068378189 8 sadalin the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (329 turns). sadalin the Conjurer (Demonspawn Conjurer) Turns: 329, Time: 00:00:45 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 11 Spells: 5/6 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire (worn) Potions b - a potion of magic c - a potion of lignification {unknown} d - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You start resting. HP restored. You start resting. Magic restored. You see here a quokka corpse. e - a ring of protection from fire e - a ring of protection from fire (worn) A hobgoblin comes into view. Found a scroll labelled GUNILEBE JEFF. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You are out of magic! Your magical contamination has completely faded away. The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! You open the door. A goblin comes into view. It is wielding a +0 dagger. There is an open door here. The magic dart hits the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ..# #. #+# # ... ..# #.# # .#+##.. #..# #.+ # ....... ..#. #.# # ....... ###..#.###.# # ..... #.#.##..##'##### #..##...###.##..#... #..@.#.#..#.....'... #..##...###.##..#... #.. #.#.##..##+##### #.. ###..#.###.#...# ... #..#.# #.#...# )... ##..## #.'.<.# ..... #..# #.#...# ....## ##.# #'##### #.. #..#... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sadalin the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 329 | D:1 | Discovered your monstrous ancestry. 329 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 329 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 329 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 14 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 328 | 328 | 0 | 137 | 102 | 1 | 328.0 | Dungeon | 328 | 328 | 0 | 137 | 102 | 1 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 328 daAuts